Most games pre Playstation 2 era. It was around the PSX / PS2 era that I actually started to finish games more often, by the late PS2 era into the PS3 era I was completing 90% of the games I played the difficulty decreased so much to make games more approachable by a larger audience.
Ghosts n Goblins stick in my mind as been brutal at the time.
Contra was bloody hard as well as was Treasure Island Dizzy.
I remember Castlevania and Mega Man been pretty hard as well back in the day.
Most games back then had a limited count of lives, maybe a limited health system with no regeneration and the games actually had something call a 'Game Over' screen which was it, you had to restart everything again from the start. And sometimes your biggest enemy in a game was the bloody tape the games came on which could crash while loading a new section of the game leaving you having to rewind and start from the beginning again.
older games definitely all the ghost n Goblins/Ghouls and Ghosts series.
Played them all the time, finished them and came back to them after a while.
Useless at them again.
Dark Souls isn't that hard,it's just harder compared to other games of the era.
Back in the early days of gaming, there were no saves, making a lot of games practically impossible. I had Revenge of Shinobi and the dock level involved some long jumps which sucked. You barely got any practice before your lives ran out, and then you had to start again from the beginning of the game. Had I been able to save there and practice, it would have been a piece of cake (I finally did it via emulators) but as I literally only got a handfull of tries after at least an hours time investment it was hard. Streets of Rage/Golden Axe, Double Dragon etc, were all similar in this way.
Does a game with dodgy frustrating controls count ?. If so I nominate the latest hit man game . Awful controls made it virtually impossible to actually play the game properly.
Digger T Rock by a country mile. So hard it was pretty much impossible to do the last few levels with the timer the game gave, so frantic.
Special Mention - Alone in the Dark : New Nightmare - This one is a killer, but only because it has the control scheme from hell. So bad was the control system, that they tried to patch it out as best they could, but it was still pretty awful.
Does a game with dodgy frustrating controls count ?. If so I nominate the latest hit man game . Awful controls made it virtually impossible to actually play the game properly.
What on?
I played it on PS3 with no issues at all.
Comments
Ghosts n Goblins stick in my mind as been brutal at the time.
Contra was bloody hard as well as was Treasure Island Dizzy.
I remember Castlevania and Mega Man been pretty hard as well back in the day.
Most games back then had a limited count of lives, maybe a limited health system with no regeneration and the games actually had something call a 'Game Over' screen which was it, you had to restart everything again from the start. And sometimes your biggest enemy in a game was the bloody tape the games came on which could crash while loading a new section of the game leaving you having to rewind and start from the beginning again.
2 and 3 i've done but only on normal and the second was a huge challenge, the third was a joke though
The number is how many mines there are in the boxes connected to that one.
Really? Nah...
Impossible Mission is my pick. Might've been coz I was young and didn't have a clue what was going on, though!
Having said that, we never completed Raiders of the Lost Ark on the 2600. Playing that game was a family event! Not much else on in the 80's
Never come across anything so punishing and just plain cruel!
I don't have enough fingers:(
Played them all the time, finished them and came back to them after a while.
Useless at them again.
I don't know how anyone could possibly do that.
I remember "Another World" being absolutely rock hard and every level being an opportunity in how to die in new and unusual ways.
World At Wat on Veteran, particularly the siege on the Riechstag.
Max Payne 3 NYC Minute Hardcore.
Back in the early days of gaming, there were no saves, making a lot of games practically impossible. I had Revenge of Shinobi and the dock level involved some long jumps which sucked. You barely got any practice before your lives ran out, and then you had to start again from the beginning of the game. Had I been able to save there and practice, it would have been a piece of cake (I finally did it via emulators) but as I literally only got a handfull of tries after at least an hours time investment it was hard. Streets of Rage/Golden Axe, Double Dragon etc, were all similar in this way.
Special Mention - Alone in the Dark : New Nightmare - This one is a killer, but only because it has the control scheme from hell. So bad was the control system, that they tried to patch it out as best they could, but it was still pretty awful.
What on?
I played it on PS3 with no issues at all.