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Notoriously Hard Games: Difficult or Cheap
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I'm not going to complain that i find a hard game difficult but when does challenge get replaced with cheap
I love Devil May Cry games because they have so many difficulties and no matter which one you play on it never feels cheap, it always feels like you need to improve and can always tell when you made the mistake
But what a stark contrast Ninja Gaiden 3 is boss battles just feel so cheap, any time i dodge and the enemy just reappears behind me and instantly uses an unblockable move to take 1/3 of my health, what am i supposed to take from that, i dodged so i avoided previous only to be met with an unavoidable one, there really is no other way to describe that but cheap
I can't comment on whether demon/dark souls is difficult or cheap and ninja gaiden is part of the reason why, on an easy difficulty it's incredibly fun but on a higher one well i've covered that, my main fear about demon/dark souls is that it will be the cheap type of hard
I love Devil May Cry games because they have so many difficulties and no matter which one you play on it never feels cheap, it always feels like you need to improve and can always tell when you made the mistake
But what a stark contrast Ninja Gaiden 3 is boss battles just feel so cheap, any time i dodge and the enemy just reappears behind me and instantly uses an unblockable move to take 1/3 of my health, what am i supposed to take from that, i dodged so i avoided previous only to be met with an unavoidable one, there really is no other way to describe that but cheap
I can't comment on whether demon/dark souls is difficult or cheap and ninja gaiden is part of the reason why, on an easy difficulty it's incredibly fun but on a higher one well i've covered that, my main fear about demon/dark souls is that it will be the cheap type of hard
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I haven't played NG3 yet but some of the enemies in NGS2 were annoying. The ones that throw the exploding shurikens/knives got on my nerves as you can't block them. Elizébet's 2nd form is also verging on cheap.
Oh my god, really ? that just sounds ridiculous. I mean what is the point ?
The scene where it happened has you running into a chopper whilst being shot at. Unfortunately the bullets do so much damage that you actually die. The cutscene slows down and fades out. You're then greated with a loading screen and the cutscene starts again... and you die again.
As far as FPSs go, it's not as hard as Killzone 2 on Elite difficulty.
But this is supposed to be hard. I bought it because it's hard.
There should be more games that are super hard, so when you finish them you have a sense of pride and not what I experience which is "oh I'll play the next game on my list of unplayed games"
Hard games appeal to my stubborn side (and means I dont take it out on the husband) and this makes games enjoyable for me. The sign of a good game is when you keep playing even though you should be going to work/school/funeral!
That would make me harder to live with, games that I keep dying on and can't make progress with put me in a foul mood. :rolleyes:
that sent my blood pressure through the roof back in 93
But I like the difficulty. I've even started a new game and ramped the difficulty up a bit :eek:. I love hard games!
QWOP is really hard, but I did get to the end once, although it was in a ridiculously slow time.
It's probably a technical screwup- they forgot to set an 'invincibility' flag on the player or something when the cutscene rolled around, or the restart point is set for before the cutscene rather than after.
Bit shit that it got through QA, though.
(Incidentally, you could get yourself killed in cutscenes in Goldeneye on the N64, but that didn't interfere with progression)
XCOM Enemy Unknown is also pretty punishing. I'm playing on easy at the moment and one stupid move or a bit of impatience and it can from looking to horribly wrong in seconds.
But have to say I'm really enjoying the challenge.
If you like TBS give it a go, you can probably get it for a couple of quid too
It is, and that's just the way I like it! It's challenging, but it doesn't push it too far.
Terror From The Deep, on the other hand, is just cruel. I put it up to 'Experienced', a step up from the easiest difficulty. Within two months, the European Syndicate had withdrawn their funding and left the Council (with no jump in alien activity beforehand, or any sign of a base), and I'd experienced Lobstermen on a sub recovery mission, whilst still having the X-COM version of a slightly-updated pea shooter.
Quite honestly, I'm not sure why I put myself through it. There must be some part of me that really enjoys it.
Street of Rage 3 was stupidly hard too. For some reason, when they adapted the Japanese version (Bare Knuckle 3), they ramped up the difficulty so that the 'Normal' setting on the US/European versions were significantly more difficult than the Japanese version's Hardest setting. Even the basic enemies zip around the screen and take half your life off with one hit.
Yeah I really wanted to like Deus Ex: HR. I was enjoying the game immensely until I got to the first boss. Used literally all the firepower I had, nothing, and so after a few hours, I never went back to the game.
The devs even later apologised for the boss fights, which it turns out weren't even done by them, but were outsourced to another studio