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PS4 to have DRM after all...
TheBigM
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Looks like things aren't so simple after all:
Sony will be allowing 3rd party publishers (who make the most popular cross-platform games) to implement DRM schemes after all.
http://www.theverge.com/2013/6/11/4419566/sony-jack-tretton-publishers-can-choose-to-enforce-drm
Sony will be allowing 3rd party publishers (who make the most popular cross-platform games) to implement DRM schemes after all.
http://www.theverge.com/2013/6/11/4419566/sony-jack-tretton-publishers-can-choose-to-enforce-drm
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Sony: Third-Party DRM Refers to Playing Used Games Online Only
Makes MSFT's approach even more insane.
Bottom line is with the PS4 things remain exactly the same as they are now.
- No 24 hour check-ins.
- No re-sale restrictions.
- No Online Passes for 1st party games.
- 3rd party publishers can use Online Passes for people wanting to play a used game online.
Any publisher trying to implement DRM in the sense it exists on XB1 would have to deal with the fact that PS4 works offline and they'd need to mount an awareness campaign and have big off-putting warnings on any title that did it or face real problems at retail.
As others have said it is exactly like now.
And isn't DRM, really and good news that Sony is dropping Online Passes.
And so they should now they are implementing a console wide online pass for all online games.
If the status Que remains then I think it'll be PS4 for sure, simply because I don't think the X1 will do to well as it is.
I'm saddened by what ms have done.
Agreed. With some of the exclusives they've got at launch, I would be happy to take a chance with the X1, if only they'd backtrack on those few things.
The £80 difference is huge like.
Why do the oddworld makers have to be indie?
I'm still shocked that the prices are that way round this time.
I think someone with Sony said the PS4 will be region free so that's good news there.
I think region locking should be removed from all consoles, it's completely pointless for the games market.
They were surely banking on Sony copying MS in terms of DRM.
Because Lorne Lanning didn't like being tied with EA or Microsoft and actually despised some of the choices they forced upon the games.