Don't sink the CBOAT, next-gen rumour overload
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Many rumours for next-gen has originated from a NeoGAF user 'crazy buttocks on a train'. They have leaked stuff for years - way back to before the 360 launched.
They have a very proven track records. Missiles hit their targets.
They've just posted a whole heap of stuff on GAF.
http://www.neogaf.com/forum/showthread.php?t=654903
Summary:
They have a very proven track records. Missiles hit their targets.
They've just posted a whole heap of stuff on GAF.
http://www.neogaf.com/forum/showthread.php?t=654903
Summary:
- No Gamescom Xbox One live stream for 'real reasons'.
- Xbox One architecture is not yet finalised.
- Xbox One not launching in 21 countries due to localisation is an excuse. Is down to the 180s and changes they've had to make.
- PS4 is launching late October.
- PS4 SDK is fully complete, you can master your game today.
- MS has money-hatted Platinum for an exclusive, and other Japanese devs
- Key talent at Black Tusk have left.
- MS indie policy to be finalised after launch.
- Kinect-less may appear in 2014 (probably if sales are poor)
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This i a rough translation of the blackTusk part.
Microsoft funding a game for Platinum only for Japan with no EU/NA release!? Microsoft moneyhatting Japanese dev's didn't work out last time and now Platinum have two games funded by console makers.
PS4 October launch seems locked in.
With the Xbox One still in development it looks like we will definitely see a lack of hardware volume, but CBOAT hasn't confirmed that there will be a delay and we now know 100% that localisation was BS.
Can't believe Microsoft are still making Rare do Kinect titles - I don't think anyone left Black Tusk just that some MS's 1st party developer's from BigPark have left to join Black Tusk as their game has been cancelled .
Kinectless Xbox One for April, just in time for TitanFall... Depends on Sony's momentum to see if this will make an impact.
CBOAT is teasing something in September. He confirmed Microsoft have a one year timed exclusive deal with EA for TitanFall but I wonder if there is a clause in the contract regarding sales numbers between now and April. Could be very interesting.
CBOAT leaked that it was a timed exclusive for a year on Microsoft consoles. So it will get a PS4 release, not sure if It is too late for a PS3 release - April 2015.
Doeasn't matter anyway plenty on the PS4
http://www.extremetech.com/gaming/168630-xbox-one-graphics-output-in-900p-worse-than-ps4s-1080p
The Xbox 360 does not "cap out at 720p", not only does it have a hardware upscaler that supports 1080p output but a good number of titles render natively at 1080p60 (DarkStar One, Perfect Dark HD, Rayman Legends/Origins, Daytona USA, Guardian Heroes etc). Don't these guys who write for this site know anything?
Might have to get me some of that
It looks lovely.
The Xbox One was optimised for 1080p output and features an enhanced hardware scaler with multiple layers to allow developers to set their own resolution (dynamically if they choose) and keep HUD elements always 1080p, plus the GPU itself was optimised for native 1080p output.
It only stands to reason that if you look at Forza Motorsport series on 360, which all ran at 720p60, then look at Forza 5 which runs at 1080p60 then by simple logic it shouldn't be too difficult to get other games running at 1080p with half the framerate which will likely be the standard.
TBH even with a worse case scenario of PS4 multiplats running native 1080p and X1 versions running at 900p, I don't even have a problem with it when the differences are so minimal, it's absolutely not comparable to the differences we saw between 720p and lower sub-HD resolutions this gen.
This is what we're talking about here: 1080p vs 900p
Back again with the damage limitation? at best the x1 is looking like a hitch-potch amalgamation of badly conceived ideas.
And as for the Digital Foundry interview, various devs and insiders over on Gaf have rubbished half the claims made in the interview, which you should know very well having been banned for trying to defend bogus claims.
Yes and No, of course X1 Devs know more about the system than anyone as they made it, but on the other hand you have developer after developer that gain nothing from saying stuff like this and they are always saying bad things, this time about resolution, about the X1
Now tell me what is more reasonable
MS are lying and claiming the X1 is better than it is because they need to sell consoles and make money
Devs are lying even though they stand to loss money because if less people buy an X1 then their market is automatically smaller
I totally agree with you that a slightly lower resolution makes minimal difference.
But I fail to understand how a game running at a lower res 900p verses 1080p and a current generation game running at 630p versus 720p are absolutely not comparable.
Either running at a lower resolution only makes a minimal difference or it makes a big difference. Personally I favour the former having play a number of lower resolution games this generation and the differences were minimal IMHO.
From what I can understand of what you're saying running at a lower resolution this generation was a really bad thing, but running at a lower resolution next generation will be fine .
I think the point he was making was that next gen if there is a res difference it's not such a big deal because both are running in HD, whereas this gen usually a game is HD on one and not the other, and that does notice.
But even with that a lower resolution has not diminished my enjoyment of the games I have played with a lower resolution. GTA4 for example still looked good on PS3 even though it had a lower than HD resolution.
Some games look a little off compared to other version due to lower resolution but it only creates minimal differences whether its a 630p versus 720p or 900p versus 1080p.
I agree that it doesn't lower my enjoyment of a game either but I think to say the differences are minimal is a bit wrong. I have a 360 and PS3 and games such as COD and Red Dead Redemption are vastly superior on the xbox. The difference is very noticeable.
It runs a little deeper than that though, we have no idea if CBOAT is a developer or not and it's not all been negative, a confirmed developer has already refuted CBOAT's most recent claims about 900p (says it right in the article)
These other developers have all been anonymous sources and yet on the other hand we've had high profile devs like John Carmack and Hideo Kokima saying quite openly the hardware is pretty much on par and yet some have done their very best to twist their words to mean something else. We've had the lead architects who know more about the hardware than anyone (including devs) voluntarily give in-depth interviews to explain how the tech works and what components are optimised.
Very few people will truly understand the ramifications of what they were talking about since it was a highly technical discussion and certainly not enough to effect sales, as you put it. The games are what will sell the machine but at the same time there is nothing wrong with reassuring people that your machine is capable and there was a lot of confusion over the specifications which needed clearing up.
That whole Edge article with the anonymous sources was based on a speed advantage on pre-optimised code which means very little, coupled with the documented struggles MS have had with their drivers prior to the release of "Mono". The PS4 is no doubt more powerful overall, I'm not disputing that, I'm only against the claims that the X1 can't hold it's own this upcoming generation. We can look at on-paper specs all we like but at the end of the day it is about the games themselves, and based on what we've seen thus far I don't think most of the scepticism and scrutiny regarding the capabilities of the machine has been warranted.
One thing I am sure of though is that I'll be grateful for the launch to arrive in 5 weeks so we can all get over the speculation.
You fail to see that? it's pretty simple regarding fixed resolution panels that the higher the resolution is the better it looks and the differences between them become less evident. Of course there are other factors to take into consideration too such as the way AA is applied, which also made a difference regarding some of the PS3 sub-HD games mentioned above but also the quality of scaler involved.
You're once again insinuating I'm being a little hypocritical and higher resolution will always be preferable but there is a difference between 1080p > 900p and 720p > 600p.
I am not insinuating anything I am saying that IMHO differing resolution either matter or they don't.
If someone is the type of person who got upset about a game been a lower resolution this generation I think they are the same type of person who will get upset about a game been a lower resolution next generation.
Personally I don't think resolution differences really make much of a difference to the overall enjoyment of a game.