Originally Posted by PrinceGaz:
“Have you actually used the existing iPhone/iPod touch? The screen on those is already around 165dpi resolution, which is sufficiently high for most normal usage. A bit higher would be nice to make text look smoother, but it is good enough for most purposes.
The iPhone 4 screen has 330dpi resolution (13 pixels per millimeter) which is so high that even with very good vision, you're going to have to hold it closer to your face than normal to begin to make out individual pixels. The so-called 'Retina' display isn't a bad thing by any means, but it is overkill in terms of pixel density, and the only reson it was chosen has to be because it allows all existing iPhone apps to be pixel-doubled to fit the screen.”
From the Engadget review:
Quote:
“Not only are the colors and blacks deep and rich, but you simply cannot see pixels on the screen. Okay, if you take some macro camera shots or get right up in there you can make them out, but in general use, the screen is free of jaggies of any type, unless you're looking at a last-gen app that hasn't had its artwork updated. Text rendering is incredibly clear and clean -- webpages that would be line after line of pixelated content when zoomed out on a 3GS (say, Engadget or the New York Times) are completely readable on the iPhone 4, though the text is beyond microscopic. It's impressive, and doubly impressive when you look at higher-res graphics or watch 720p video on the phone -- the detail in moving images is particularly striking. What's nice is that most apps with text in them will benefit from this tech whether or not they've been updated, as long as they're using Apple's font rendering. Text in the Engadget app, for instance, looks cleaner, clearer, and much easier to read on the new iPhone.”
Doesn't sound like overkill to me.