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The Legend of Zelda: Skyward Sword (Merged)


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Old 26-10-2011, 23:53   #101
The Terminator
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This is pretty much the last ditch attempt for me to find some kind of merit in the Wii. Motion Controls have been pretty much the worst thing to happen to gaming, when it could have been the greatest.
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Old 27-10-2011, 05:04   #102
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The full EDGE magazine review is now online.

http://www.next-gen.biz/reviews/lege...d-sword-review
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Old 28-10-2011, 14:51   #103
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A brand new trailer has been released today!
It is absolutley beautiful! The entire video is unseen footage of the game.

http://www.youtube.com/watch?v=P-cKrq6iw74

I bought the ONM today, and I am so excited for the game. 98%! That superior to Super Galaxy & Twilight Princess, and so far I've agreed that they are the best games on the Wii.

Not long now til it's released! Only 21 more days to go!!
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Old 28-10-2011, 17:13   #104
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This is pretty much the last ditch attempt for me to find some kind of merit in the Wii. Motion Controls have been pretty much the worst thing to happen to gaming, when it could have been the greatest.
Oh come on.

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Originally Posted by redlight79 View Post
A brand new trailer has been released today!
It is absolutley beautiful! The entire video is unseen footage of the game.

http://www.youtube.com/watch?v=P-cKrq6iw74

I bought the ONM today, and I am so excited for the game. 98%! That superior to Super Galaxy & Twilight Princess, and so far I've agreed that they are the best games on the Wii.

Not long now til it's released! Only 21 more days to go!!
Can I watch this spoiler free? I don't want to ruin the game, but I'm desperate to see some videos. I don't place much on the official magazine's POV, but the Edge review definitely got my attention.
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Old 28-10-2011, 17:50   #105
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Can I watch this spoiler free? I don't want to ruin the game, but I'm desperate to see some videos. I don't place much on the official magazine's POV, but the Edge review definitely got my attention.
It throws a lot of things at you, all new footage. More of a new character right at the beginning (who we can tell is a goodie) from the previous videos. Apparentley, we've seen this particular in previous games, but I can't place her?

You don't really see much of the storyline, just an awful lot of fanstastic visuals, and a couple of bosses. Towards the end (around 1:15), it teases spoilers, but you don't actually have a clue of what is going on.
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Old 28-10-2011, 19:20   #106
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/clicks

Oh wow. It looks absolutely stunning.

I'm gonna save it for Christmas. I'm such a big kid.
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Old 29-10-2011, 00:05   #107
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Originally Posted by redlight79 View Post
A brand new trailer has been released today!
It is absolutley beautiful! The entire video is unseen footage of the game.

http://www.youtube.com/watch?v=P-cKrq6iw74

I bought the ONM today, and I am so excited for the game. 98%! That superior to Super Galaxy & Twilight Princess, and so far I've agreed that they are the best games on the Wii.

Not long now til it's released! Only 21 more days to go!!
Would guess a few days less then that for many!.
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Old 29-10-2011, 00:22   #108
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With Battlefield just out, I'm gonna have to wait a bit for this.

I do have a birthday in early December though, so will be dropping a few hints to friends and family I'm sure...
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Old 29-10-2011, 01:29   #109
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Picked up ONM today and read the Skyward Sword review. I am now even more excited for this title. Sounds like it really is the pinnacle of motion gaming thus far and also the Zelda series as a whole (no easy achievement lol), with plenty of fresh ideas that only Nintendo seem to bring to the table. I get emotional just watching the trailers! from the epic orchestral score (remember it's a reversed version of Zelda's Lullaby) to the creative art style. it has a heart and a soul so many games lack.
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Old 29-10-2011, 09:57   #110
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a great finale to a truly remarkable console
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Old 29-10-2011, 14:23   #111
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Reading some of the reviews it appears the old style link dungeons are gone, now small dungeons with more play out in the open. Not sure if everyone is gonna be totally happy with that.
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Old 29-10-2011, 16:06   #112
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Well the Edge review talks about the levels not being closed off dungeons in themselves, but rather blending into the overworld to give the gamer the impression of a continuous area. I think it sounds fantastic myself.
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Old 29-10-2011, 17:13   #113
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Well the Edge review talks about the levels not being closed off dungeons in themselves, but rather blending into the overworld to give the gamer the impression of a continuous area. I think it sounds fantastic myself.
This sounds brilliant.

Does the Edge review have a lot of spoilers? I'm trying to avoid learning too much about the game before it hits, but it's getting harder to resist now that the reviews are out.

There's no way I'm going to last until Christmas, haha.
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Old 29-10-2011, 20:55   #114
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Well the Edge review talks about the levels not being closed off dungeons in themselves, but rather blending into the overworld to give the gamer the impression of a continuous area. I think it sounds fantastic myself.
Think this might be going too far away from what zelda games are all about. Dungeons are what made these games famous. having small dungeons with no backtracking is that right?.
Think maybe they have made this game more simpler with less thought involved so many more people will want to play it.
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Old 29-10-2011, 21:02   #115
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Think this might be going too far away from what zelda games are all about. Dungeons are what made these games famous. having small dungeons with no backtracking is that right?.
Think maybe they have made this game more simpler with less thought involved so many more people will want to play it.
Miyamoto first announced this back in 2009 when they showed the first artwork for the game, then Aonuma later clarified he wanted Zelda to take this direction, so it's no suprise to Zelda geeks that they are doing this, and at the roundtable at this year's E3 both Miyamoto & Aonuma said they weren't going to change the format too much that will upset fans, but change it enough to keep it fresh and exciting.
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Old 29-10-2011, 21:34   #116
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I think people are getting in a tizzy over nothing. The game will still feature dungeons, but the idea is to seamlessly blend them into the over world to give the player the illusion of continuity of the game's world. Relax folks!
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Old 29-10-2011, 21:48   #117
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I think people are getting in a tizzy over nothing. The game will still feature dungeons, but the idea is to seamlessly blend them into the over world to give the player the illusion of continuity of the game's world. Relax folks!
Exactly! Couldn't put it better

Also, just watched a video from GameTrailers, (which was originally broadcasted on Spike in the U.S) they interviewed Reggie Files-Amie with regards to Skyward Sword, Mario Kart 7, Super Mario Land and more info on the Wii U!

http://www.gametrailers.com/episode/...rs-tv/138?ch=1
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Old 29-10-2011, 22:21   #118
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a great finale to a truly remarkable console
Agreed! And we still have Kirby, The Last Story and Pandora's Tower to come, but yeah Zelda is the last AAA game (and maybe the finest) the Wii will see.

As for the changes in design, it had to happen. You can't keep rolling out the same template over and over, even with a franchise as diverse in gameplay as Zelda. If it's to survive now and into the next gen then changes have to be made. It needs to evolve and it sounds like that's exactly what it's doing!
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Old 29-10-2011, 23:46   #119
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Zelda Informer have posted the entire Legend of Zelda anniversery concert on their page.

http://www.zeldainformer.com/2011/10...rded-live.html
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Old 30-10-2011, 01:43   #120
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Miyamoto first announced this back in 2009 when they showed the first artwork for the game, then Aonuma later clarified he wanted Zelda to take this direction, so it's no suprise to Zelda geeks that they are doing this, and at the roundtable at this year's E3 both Miyamoto & Aonuma said they weren't going to change the format too much that will upset fans, but change it enough to keep it fresh and exciting.
What I am saying is dungeons are such a big part of zelda, lots of peoples favourite parts, you know getting stuck in a dungeon not knowing what do do next was one of the exciting parts.
If they are a lot smaller or easier and dont appear to be proper dungeons then some may not be so happy.

Read somewhere this will be the easiest zelda game yet which is not what a lot of people want to hear.
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Old 30-10-2011, 08:45   #121
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What I am saying is dungeons are such a big part of zelda, lots of peoples favourite parts, you know getting stuck in a dungeon not knowing what do do next was one of the exciting parts.
If they are a lot smaller or easier and dont appear to be proper dungeons then some may not be so happy.

Read somewhere this will be the easiest zelda game yet which is not what a lot of people want to hear.
That's really not going to be the case. The dungeons are still going to be dungeons. They're not going to be smaller or less exciting. I really don't think they're going to drop the ball on a new Zelda, or do something that expressly pisses off their fans. The general gist I'm getting from the reviews is that they've changed some things that had perhaps hit their sell by date, such as block pushing puzzle, and implemented new ideas. I can't for the life of me put this into a bad context, as I think any Zelda fan worth his/her salt would agree the block pushing has been done to death.

No one anywhere has intimated that it's going to be an easy game either. Certainly the Edge review didn't if I remember correctly. I would just say, chill, it's Zelda, it's not going to let anyone down. In fact, I'm hoping it blows me away all over again, because I do feel the format needed a little tweaking, and it sounds like that's what they've done.
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Old 30-10-2011, 08:47   #122
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Zelda Informer have posted the entire Legend of Zelda anniversery concert on their page.

http://www.zeldainformer.com/2011/10...rded-live.html
That's stunning. I need to download this from somewhere...
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Old 30-10-2011, 08:49   #123
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OMG that Wind Waker music!! Wowzers!
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Old 30-10-2011, 09:32   #124
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This is pretty much the last ditch attempt for me to find some kind of merit in the Wii. Motion Controls have been pretty much the worst thing to happen to gaming, when it could have been the greatest.
I hate programs about cooking, I don't like cooking!!!!!

They are the worst thing that could have happened to British TV.
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Old 30-10-2011, 09:54   #125
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Unless the game plays itself, I can't imagine how it could be any easier than Wind Waker or Twilight Princess. That's one of the problems with the modern Zelda games that I'd like to see rectified; there's no challenge. An enormous boss isn't going to be exciting to fight if you know that their attacks only take off 1/4 of heart. I hope we see challenging bosses like Gyorg in Skyward Sword.


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I really don't think they're going to drop the ball on a new Zelda, or do something that expressly pisses off their fans.
That's exactly what they did with the last two Zelda games though.
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