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The totally unofficial final fantasy XIII-2 thread


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Old 23-03-2012, 15:29   #401
Yuffie
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I finished the game a week or two ago and now I'm just trying to get all the fragments. I have roughly half of them.

It was an excellent game, considering how much I despised the previous one. i could find plenty I don't like about it if i thought about it but I'll try not to.

Back to the fragments, they're a bit of a pain, it reminds me of Batman: AC, spending ages after the game trying to get everythin, it seems really a really cheap way of prolonging a games life.

Haven't done any paradox endings yet,

I've maxed out 5 of the 6 roles in the game and just trying to do the last now.

Yeah, so thumbs up, now all I need is to get some broadband so I can get the DLC.
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Old 23-03-2012, 18:08   #402
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Dont see the point in these character dlc, what benefit does it actually give you in the game?
Is a question I'm wondering myself, it offers very little. Sure you can use them in battle afterwards but by now whats the point? There are plenty of monsters which do the job and there isn't really a challenge post game.

Seems like DLC for the sake of DLC... which (and i'll keep it in spoilers just in case... concerns the end of the game):

Spoiler
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Old 15-04-2012, 18:38   #403
chris redfield
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looking at some reviews on this ,ps3 metacritic has a lower average score than 13 and i'm just wondering why that would be, it is supposed to have improved upon the original right?
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Old 16-04-2012, 13:18   #404
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looking at some reviews on this ,ps3 metacritic has a lower average score than 13 and i'm just wondering why that would be, it is supposed to have improved upon the original right?
It does improve on the original in some aspects (more exploration mainly) but it also takes a step back in others (the story gets a bit stupid sometimes, lack of challenge). The ending upset a lot of people as well - I won't say anymore though in case of spoiling anything

Overall I enjoyed the game a lot - if you can get past the silly (at times) story it's a decent RPG. Just don't expect a return the glory days of FF though.
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Old 16-04-2012, 21:06   #405
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looking at some reviews on this ,ps3 metacritic has a lower average score than 13 and i'm just wondering why that would be, it is supposed to have improved upon the original right?
I actually preferred the original to the sequel. The original seemed a much longer game. Certainly took me longer to complete and platinum it compared to FFXIII-2. I've replayed the original several times since getting it as well. Can't see myself wanting to replay FFXIII-2 at the moment unless I go for a marathon replay of both at some point (which I am sure I will eventually)

I also found myself preferring the paradigm system in the original game. You had a lot more control over available paradigms with a full 3rd party member who has access to the full 6 roles (eventually) than you do with three monsters in your deck who can only access one role each. Made it a lot harder to create a deck of pure paradigms (com/com/com, rav/rav/rav, med/med/med, syn/syn/syn, sab/sab/sab and sen/sen/sen) that were actually quite useful for some of the tougher fights in the original and I imagine may well have been useful for some of the fights in this game. I also wasn't keen on the changes to the crystarium which served to simplify it in one sense whilst making it more complicated in another sense.

As another poster has touched upon the ending is incredibly, incredibly dark and leaves a hell of a lot up in the air to be either resolved in DLC or (hopefully) in a further sequel. The darkness of the ending, actually left me feeling quite deflated upon beating the game

That said, the sequel did do a lot of things right. There is significant freedom to explore right from the word go. Episode 3 is completable in two different orders (I did things the harder way round) which is nice and shows the freedom you have. The full battle system opens for the most part in episode 1 with the final elements relating to capturing monsters opening shortly after in episode 2. And there is a hell of a lot more to do in terms of side quests and side quests are available from a much earlier point in the game again which is good
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Old 17-05-2012, 17:57   #406
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Snow and lightning DLC was out yesterday. Played through them both. Spoilers follow for them both

Spoiler
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Old 21-05-2012, 13:18   #407
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I'm curious to see what people think of the ending in the Lightning DLC.

I actually liked it, but I wish they had worked it into the normal ending as it would have made a lot more sense. I don't actually mind that it kept the 'dark' aspect of the original ending as at least it was different to a lot of other RPGs. I would like one more sequal to see what happened next but if we don't get one then I'm happy with leaving the story as it is.

One thing I always wondered though - when the new cocoon was liften into the sky, where were the inhabitants? They couldn't have been in academia as it had that wierd paradox thing going on, but I didn't think they would actually be in cocoon as they wouldn't want to risk killing them all if something went wrong with raising it. Mind you, judging by the ending they're all screwed anyway
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Old 21-05-2012, 23:38   #408
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I'm curious to see what people think of the ending in the Lightning DLC.

I actually liked it, but I wish they had worked it into the normal ending as it would have made a lot more sense. I don't actually mind that it kept the 'dark' aspect of the original ending as at least it was different to a lot of other RPGs. I would like one more sequal to see what happened next but if we don't get one then I'm happy with leaving the story as it is.

One thing I always wondered though - when the new cocoon was liften into the sky, where were the inhabitants? They couldn't have been in academia as it had that wierd paradox thing going on, but I didn't think they would actually be in cocoon as they wouldn't want to risk killing them all if something went wrong with raising it. Mind you, judging by the ending they're all screwed anyway

I vaguely remember an evacuation scene of the inhabitants just before Sarah and Noel took their final crystal jump. They may have been residing on the gran pulse or afloat in the air as the new cocoon was raised.
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Old 22-05-2012, 12:36   #409
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I vaguely remember an evacuation scene of the inhabitants just before Sarah and Noel took their final crystal jump. They may have been residing on the gran pulse or afloat in the air as the new cocoon was raised.
Thanks, I don't actually remember that scene, but it's been a while since i've played the game.

You've got to feel sorry for Hope though. All that time spent building his new coccoon and as soon as it's raised, someone has to go and destroy all of time and space. Poor guy
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Old 08-08-2012, 17:09   #410
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I'm currently playing this and there are far too many stupid puzzles in this game i think. For me it is ruining the game as the puzzles are boring and repetative.
Overall i'm enjoying the rest of the game though.
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Old 08-08-2012, 18:22   #411
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I'm currently playing this and there are far too many stupid puzzles in this game i think. For me it is ruining the game as the puzzles are boring and repetative.
Overall i'm enjoying the rest of the game though.
Any stupid puzzles in particular? I'm guessing the temporal rift ones - in which case you may want to avoid any time frames of Oerba that are not essential to the plot (300/400AF off the top of my head). If its just the hands of time puzzles which annoy a lot of people although I rather like them, then there are a couple of websites where you can plug your clock layout into and they will calculate a solution
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Old 08-08-2012, 21:13   #412
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Any stupid puzzles in particular? I'm guessing the temporal rift ones - in which case you may want to avoid any time frames of Oerba that are not essential to the plot (300/400AF off the top of my head). If its just the hands of time puzzles which annoy a lot of people although I rather like them, then there are a couple of websites where you can plug your clock layout into and they will calculate a solution
The clock ones annoyed me most. The crystal ones were a piece of cake but those clock ones especially with the timer got on my goat.
I think i've seen the last of them now as.
Spoiler
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Old 08-08-2012, 22:44   #413
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The clock ones annoyed me most. The crystal ones were a piece of cake but those clock ones especially with the timer got on my goat.
I think i've seen the last of them now as.
Spoiler
That is the bulk of them out the way. Oerba is heavy on the temporal rift puzzles in all 3 of its areas. There are a few other ones in

Spoiler


But they only have the odd one, nowhere near the volume that Oerba does
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Old 09-08-2012, 00:33   #414
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Am i alone in thinking
Spoiler
he is like the bad guy that isn't a bad guy in a way.
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Old 09-08-2012, 03:41   #415
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Am i alone in thinking
Spoiler
he is like the bad guy that isn't a bad guy in a way.
Caius wasn't really a bad guy. He was misguided in trying to spare Yeul pain.
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