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Skyrim general thread (Part 2)


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Old 09-02-2012, 13:18   #26
zofo
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Originally Posted by Doomy View Post
Apprarently, it is not nearly as fun in Skyrim. The bonuses suck (no pun intended), it much harder to keep feeding (you seem to wake everyone up automatically), and much harder to cure yourself once VLevel 4. Might be worth giving it a trial, but make sure you keep a save from before you go full blown.
If you really want to, the DB is good to be in as they dont attack Vampires, so you have somewhere to go, and can feed off them
Thanks, I'll have to quickly murder someone to get in it
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Old 09-02-2012, 14:07   #27
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Just finished watching Todd Howard's speech at DICE 2012.

Sadly no DLC announcement as many were hoping for but one section of the speech was very interesting.

He said that when the developers/programmers of the game had the final product, they spent a week adding their own features/mods into Skyrim.

There were lots of great stuff they created, off the top of my head there were Mounted dragons, Lycanthropy perks, Fire and ice arrows, a werebear! Fat giants, Killcams for your spells and arrows, Completely dark caves for you horror seekers out there, the ability to become a vampire lord with more perks which looked awesome, Horse mounted combat, Spears and demonic Horses/mounts

The best of the lot though had to be a giant mud crab someone had created, biggest thing i have ever seen in the Elder Scrolls games (Actually Gigantic not a 5 foot tall mudcrab )

Just amazes me how this stuff never made it into the game, it all looked incredible, fun and varied.

Can only hope they add this stuff in future DLC.
In case anyone's not seen it:
http://www.youtube.com/watch?feature...&v=AYOFLqItuW4
I want follower commands!!!

Full list...
Quote:
- Seasonal foliage and shedding leaves on trees.
- Flow-based water shaders.
- Fully animated spears.
- Magic and ranged combat slow-motion kill-cams.
- Water arrows and a Detect Life-esque "Assassin's Vision"
- Guards that re-light torches.
- Paralysis runes.
- Moving platforms and hanging structures in dungeons.
- Fast-flowing underground currents.
- Pitch-black dungeons.
- New follower customisation, commands and favoriting.
- Adoption.
- Building of your own home (with skeletal butler).
- Combining spells for new effects.
- Goblins.
- New Draugr
- Waygate fast travel.
- Skeletal horse mounts.
- Mounted combat.
- Dragon mounts.
- Soulbug familiar.
- Kinect-based Shouts.
- SSAO.
- Better underwater visuals.
- Footprints in snow.
- Verlet surfaces for non-rigid objects (which means morningstars and flabby giants).
- Fire and ice arrows.
- Werebears.
- Lycanthropy perk tree.
- Vampire feeding.
- Becoming a flying vampire lord with vampire imp minions.
- Mudcrab animation tweaks.
- A 100 foot-tall mudcrab.
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Old 09-02-2012, 14:09   #28
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Does anyone else give their items custom names when they create them?

Decided to call my ring the Imperial Ring.

Very creative I know
My Daedric Greatsword is called Excalibur.
One of my Daedric Swords is called Dante's Wrath (enchanted with Flame and Shock).
My other Daedric Sword is called The Sword of Hoth (enchanted with Frost and Shock).
My Daedric Bow is called Bow of the Hood (as in Robin).


Woohoo. 1.4 patch finally arrived!!!
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Old 09-02-2012, 15:30   #29
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wow, part 2. Has there ever been a part 2 in gaming?

Edit: http://forums.digitalspy.co.uk/showthread.php?t=1444783

Doh!
Isnt that thread in the xbox subforum though?.
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Old 09-02-2012, 15:59   #30
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In case anyone's not seen it:
http://www.youtube.com/watch?feature...&v=AYOFLqItuW4
I want follower commands!!!

Full list...
I can't see that here in work but looks great. Will they be on Steam Workshop do you think?
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Old 09-02-2012, 16:42   #31
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May have to get this on PC for some of those mods.
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Old 09-02-2012, 20:20   #32
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May have to get this on PC for some of those mods.
I got the PC version so I could get the mods. To be honest, the UI is awful on the PC though. However, I found a menu mod that impoves it no end.
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Old 09-02-2012, 20:44   #33
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Jeeze..I can't believe I'm actually morally struggling in a game because I'm told my afterlife will involve spending eternity protecting Nocturnal...

I mean...what if my character's soul wants to roam free???

Damn being a secret defender of the innocent while trying to do Thieves Guild!!!

Guess I'm going to suffer if I do the DB

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Old 09-02-2012, 20:50   #34
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I found a little exploit while playing through the main quest. When I was only my way to fight Alduin there's an Elder Dragon (just before you kill the Dragon Priest to enter the other realm) which doesn't seem to attack, or die, so you can pelt him with arrows till the cows come home

I'm sure it's on youtube somewhere.
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Old 09-02-2012, 20:52   #35
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also, found my first Daedric weapon during that mission, so I'm happy with that ... even though it's a big war axe that I won't be able to wield cos my two handed skill is about 21!!
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Old 10-02-2012, 05:52   #36
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Just recently done the 'hangover' style mission where you have to trace your steps.

'I'm not talking to you, you stole my prize goat and sold her for beer money!'

Hilarious.
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Old 10-02-2012, 07:16   #37
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Jeeze..I can't believe I'm actually morally struggling in a game because I'm told my afterlife will involve spending eternity protecting Nocturnal...

I mean...what if my character's soul wants to roam free???

Damn being a secret defender of the innocent while trying to do Thieves Guild!!!

Guess I'm going to suffer if I do the DB

I wouldn't mind. I'd be hitting on her 24hrs a day non-stop.
I may get vapourised in the process but it's worth the risk
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Old 10-02-2012, 09:33   #38
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was playing last night and just got in to the thieves guild, i cant believe ive put over 20 hours of game time in and im only level 22!! this game is so big and distracting with its damn side quests and world to explore!!
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Old 10-02-2012, 10:01   #39
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Does anyone else give their items custom names when they create them?

Decided to call my ring the Imperial Ring.

Very creative I know
Since I got to making Ebony and Daedric stuff i've been doing this as loong as it's something I'm keeping, helps with getting around the inventory.

Fireblade, Iceblade, Fire Ring, Frost Ring etc...
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Old 10-02-2012, 10:34   #40
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Got my game patch on PS3 this morning. Nothing noticable execpt that some things now come with instructions as if you had never used them before (like Quest Log)
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Old 10-02-2012, 10:56   #41
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I found a little exploit while playing through the main quest. When I was only my way to fight Alduin there's an Elder Dragon (just before you kill the Dragon Priest to enter the other realm) which doesn't seem to attack, or die, so you can pelt him with arrows till the cows come home

I'm sure it's on youtube somewhere.
Was he on top of a pillar? If so that's the one I spent ages trying to kill but gave up in the end. However, my arrows did kill the dragon priest behind him at the portal before I got anywhere near him
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Old 10-02-2012, 10:59   #42
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Let my character become a vampire and so far I don't notice much difference. Haven't come across any fire enemies so it's not too much of a pain and the extra powers are useful. Only at stage 3 tough so don't have to feed yet.
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Old 10-02-2012, 11:00   #43
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Was he on top of a pillar? If so that's the one I spent ages trying to kill but gave up in the end. However, my arrows did kill the dragon priest behind him at the portal before I got anywhere near him
yeah that's the one funnily enough when I got to the dragon priest he was almost dead too when I finally went up the steps ... didn't really understand why
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Old 10-02-2012, 11:22   #44
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I can't see that here in work but looks great. Will they be on Steam Workshop do you think?
Hopefully at some point or the modders can pick them up if not.
Speaking of tyhe workshop, I'm impressed by how seamlessly it's integrated itself. I had about 15 manually installed mods pre-workshop, and I've added another 17 mods since without issue. Very good.
It just desperately needs a search function!
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Old 10-02-2012, 11:52   #45
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was playing last night and just got in to the thieves guild, i cant believe ive put over 20 hours of game time in and im only level 22!! this game is so big and distracting with its damn side quests and world to explore!!
Er....I'm at 160 hours & level 50 & have only just made it to Solitude. I haven't been to Dawnstar yet

I've mainly been exploring and doing side quests. I haven't joined Thieves Guild yet and have done 3 Companion quests!

I've probably wasted so much time just wandering & with random encounters but it's so much fun.

This game is just so vast & I played Oblivion, Fallout 3 & New Vegas and thought they were big.
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Old 10-02-2012, 11:52   #46
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yeah that's the one funnily enough when I got to the dragon priest he was almost dead too when I finally went up the steps ... didn't really understand why
I never made it to the portal a load of drauge deathlords saw to that.
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Old 10-02-2012, 12:03   #47
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Just finished the main quest ... one of the easiest dragons I've had to kill!!!

Didn't even get a dragon bone off him!!

Don't know what to do now....Level 47, 196 hours played

Woohoo, the updated fixed The Companions bug for me ... off to adventure!!!

Last edited by Doctor Sledge : 10-02-2012 at 12:06. Reason: bug fixed!!
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Old 10-02-2012, 12:54   #48
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Finsihed Main Quest at level 25 this time (as soon as I could), so now I can adventure, and if anyone gives me grief, I summon a ******* down on their ass. Previous 2 times through, once I had completed Main, there wasnt much point in carrying on, so never got to use the new Shouts.
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Old 10-02-2012, 13:23   #49
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Hopefully at some point or the modders can pick them up if not.
Speaking of tyhe workshop, I'm impressed by how seamlessly it's integrated itself. I had about 15 manually installed mods pre-workshop, and I've added another 17 mods since without issue. Very good.
It just desperately needs a search function!
It sure does. Takes ages to scroll through them as there's so many and it's only gonna get worse. Even when filtered there's still 10 or so pages
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Old 10-02-2012, 13:24   #50
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Finsihed Main Quest at level 25 this time (as soon as I could), so now I can adventure, and if anyone gives me grief, I summon a ******* down on their ass. Previous 2 times through, once I had completed Main, there wasnt much point in carrying on, so never got to use the new Shouts.
Didn't think to do that. I may follow your example
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