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Call Of Duty: Black Ops 2 (9)


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Old 31-03-2012, 20:29
MsLurker
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No last stand
Loads of my kills have been while in last stand.
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Old 31-03-2012, 20:35
YorkshireLad24
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You 'orrible b@st@rd!
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Old 31-03-2012, 21:40
lostinlost2
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You 'orrible b@st@rd!
LOL

I hate it! drives me mad, I have been known to rage over it
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Old 01-04-2012, 12:41
MsLurker
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You 'orrible b@st@rd!
I know.
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Old 08-04-2012, 18:22
lostinlost2
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Looks like they'll be a trailer come the 28th of this month.

http://mp1st.com/2012/04/07/black-op...-release-date/
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Old 08-04-2012, 19:12
chopoff
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I'm not so sure. No trade mark symbols, kerning is inconsistent on the date.

Of course, though, teasers have been around that sort of time.
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Old 18-04-2012, 18:05
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http://www.youtube.com/watch?v=Z8c1JwRplRw
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Old 18-04-2012, 18:30
XxBlaKOuTZxX
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I never liked COD Black Plop's
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Old 20-04-2012, 20:49
AntiSeptic
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Gonna throw it out there but dont think Treyarch will follow,
how about less is more?
Return to the basics of COD 4 Modern Warfare, this year on year tinkering and adding to the next game has IMO seriously hindered the format.
I, for one, far more look forward to the new Medal of Honor. Now if only they could sort out the titles spelling
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Old 20-04-2012, 21:21
Bester
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I'm sympathetic to this view.

This is why with every subsequent CoD release I ultimately always end up back on CoD4. It has its irritations (Juggernaut, Martyrdom etc), but it's far more palatable than the plethora of overpowered perks and killstreak rewards that adorn every release now.

Of course you can still have this setup in the Bare Bones game modes, but I'd implement it across the board myself.

Never happen though unfortunately, it's all about innovation now. Sadly they haven't realized that people would much rather see innovation in the maps than in the loadouts. Nearly every map now caters to tvvats, rubble-strewn head-glitching campers' paradise.
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Old 21-04-2012, 00:35
chopoff
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Next COD game is apparently called 'Eclipse'.

http://www.charlieintel.com/2012/04/...g-posterstand/
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Old 21-04-2012, 17:19
CrazyDiscoParty
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As long as it keeps kill confirmed and the stalker perk then I'll be in.
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Old 22-04-2012, 23:28
chopoff
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A 'leak', sounds shite lol

http://mp1st.com/2012/04/22/new-blac...-release-date/
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Old 23-04-2012, 15:33
lostinlost2
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May 1st. First worldwide reveal.

http://www.digitalspy.co.uk/gaming/n...announced.html


http://www.callofduty.com/
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Old 23-04-2012, 16:37
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I hope they get rid of the bloody COD points or whatever they were called, getting to particular rank to obtain an unlock and having to buy it was total shit.

hopefully they will pick a new time period too, WW2 has been done to death, so has modern / 20 mins into the future combat.

i had hope for the original black ops, then they ruined it by using contempory weapons
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Old 23-04-2012, 18:03
Bester
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^^ I'm not sure I'd call them contemporary as such, but yes, some of the BlOps weapons were a bit anachronistic considering that the story's supposedly set during the 60s.

Re the perks 'leaked' above - if even half of those are accurate then I'll seriously consider not buying the game - they sound absolutely sh1t.
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Old 23-04-2012, 19:47
lostinlost2
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Huge Leaked information

http://mp1st.com/2012/04/22/new-blac...-release-date/

-Game Modes-

Escort ~ A game mode in which you escort a player across three flags to achieve victory. The enemy team killing the player will result in a win for their side.

Split Spawn ~ A game mode in which you spawn from a hellicopter, and climb down to get to the ground. The player starts with 3 lives. One player can control the chopper to let you climb down in different areas, as well as shoot from the chopper. If the chopper is destroyed, players can no longer spawn. Players compete for a central flag that takes 2x as long to capture than a regular domination flag. Either the death of all opposing players or the capturing of the flag will grant you a win. This game has 2 rounds.

Equalizer ~ A game mode in which players are switched to the enemy team upon death. Players will compete for a flag, which when owned, open up a power plant to allow the player to customize their class in game, get new weapons, and put on a juggernaut suit for their team only.When there are 2 players left on a team, they are granted with the power plant automatically, and pointstreaks up to a 5 point requirement can also be obtained. If either of the two players die, they will remain on their own team. The team with the most converts (kills) at the end will win. If tied, whoever is currently owning the power plant will win.

-Perks- (Only new and modified!) (Perk slot not yet defined!)

To clarify what elite is, it is a side-pro perk you can choose when leveling up the base perk. These elite perks ONLY work if paired with another BASE perk.

1. Spy – Appear as a friend on the map. (Disadvantage is, you’re always spotted even without a UAV, and when shooting, you turn red on the map)
b. Pro – Detect enemy spies. They will still always be spotted on the radar.
c. Elite – If Pilot is active, your airship will be marked as an ally.

2. Escape Artist – When going prone, you feign death (You cannot shoot during)
b. Pro – When approaching death, the enemies crosshairs will turn to white, and your name will dissapear.
c. Elite – if Diver is active – You realistically fall into your feign death instead of diving.

3. Audiophile – Players with silenced weapons will show on your radar if they are shooting at you or close around you.
b. Pro – Footsteps are louder
c. Elite – If bladesman is active – kniving will show up on the radar

4. Defuser – Throw all equipment but cookable grenades up to 2x farther – a hollow circle will show up around your crosshairs, and the circle will fill in 3 seconds. When the circle is full, it will throw 2x farther, when it is empty, it will throw 1x as far.
b. Pro – Be able to take semtex off of players and throw them elsewhere, and be able to pick up any enemy equipment and use it as your own.
c. Elite – if quickdraw is active – the circle will fill in 1.5 seconds.

5. Juggernaut – Regenerate health faster while moving
b. Pro – Regenerate health faster while crouched
c. Elite – If scavenger is active – you are able to drop ammo packs for your team.

Side note: Earlier, Treyarch Developer David Vonderhaar did mention that the next Call of Duty would not include regenerative health perks.

6. Diver – You can dive into cover (A.K.A. Dolphin Dive) – and while diving you can still shoot, however when you land it takes awhile to regain focus.
b. Pro – You crawl 2x faster
c. Elite – With Extreme conditioning active – You can sprint while crawling to crawl faster (3x) instead of getting up.

7. Pilot – Your flying killstreak’s kills will count towards your next killstreak.
b. Pro – Your controllable flying killstreaks will last until they are shot down.
c. Elite – With blind eye active – Your uncontrollable flying killstreaks will not show on the map.

8. Technician – Any land killstreak’s kills will count towards your next killstreak.
b. Pro – Your Advnaced UAVS will disable the enemies UAV
c. Elite – If defuser is active, your sentries cannot be taken down instantly.

9. Bladesman – You have 2 knives in each hand instead of just one in one hand. (This essentially makes knives kill twice as fast.)
b. Pro – You have a chance of dodging the incoming players knife.
c. Elite – If assasin is active – kniving will be completely silent and not show on the killfeed, unless countered by audiophile elite.

10. Conciousness – While standing, you are just as accurate as when you are prone
b. Pro – Your bullets cause more flinching.
c. Elite – If marksman is active – shooting your enemy will mark him on the mini map.

11. Focus – Be able to shoot while sprinting, even at the deduction of accuracy.
b. Pro – Be able to shoot while jumping, even at the deduction of accuracy.
c. Elite – If stalker is active – when jumping, equipment does less damage to you.

12. Deep Impact – Your bullets shoot through hard surfaces.
b. Pro – Your bullets gain 50% damage with each person they go through.
c. Elite – if steady aim is active – when hip-firing, your bullets have 10% more damage with each person they go through.

-NEW!!-
–Knife Melee Slot–

1. Default Knife – Takes 2 swipes to kill, you need to put it away, and take it back out like usual.
2. Tactical knife – Takes 4 swipes to kill, as long as you are pushing the melee button however, it will keep knifing
3. Tactical hammer – Takes longer to get out, takes 4 swipes to kill, you need to put it away and take it back out like usual, but against riot shields and machines it takes only 1 swipe to destroy.
4. Throwing knifes – Start with 4, fast to get out, fairly accurate, but takes 2 to kill and is ranged
5. Tomahawks – Start with 2, slow to get out, fairly innacurate, and takes 1 to kill and is ranged
6. Ballistic knife – [Disallows use of equipment] – A tactical knife in one hand, while a ballistic knife is in the other. You start with 2 ballistic knives, and they kill in 1 shot. These knives take a moderate time to get out. (With Bladesman on, you start with 3 ballistic knives and one ballistic knife in each hand.)

-Guns- (More than EVER!!) (These are the ones announced or finished so far)

Assault Rifles: AK74, Ruger Mini-14, Type 65, Valmet M76, M70, R1 Rifle, Commando, AR-18, Valmet M60, AKM-63, AMD-65

Submachine Guns: Mp5SD, PA3(DM), SW M76, Type 64, UZI, Mini-Uzi, AKS-74U, Mac 10, MPL, Ares FMG

Shotguns: Model 590, Model 1300, Model 1100, Spas-12, CAWS, Stakeout, Saiga-12, Striker, Featherlight

Sniper Rifles: Psg-1, PSL, SVD, Model 700, M76

Light Machine Guns: Type 67, Enfield L7, M240, AS70

Pistols: M973, Steyr GB, Skorpion, MEU, Python

Explosives: SA-7 Grail / 9k32 Strela-2, Stinger, FIM-43 Redeye, Arwen 37, M26Grenades, HG 84 Grenade, M67 Grenade, Sticky Grenade

-Attachments-

Attached Weapon Rack (Weapons attached to primary for quick weapon switching) (Only works when paired with pistols)
Attached Pistol (For snipers only)
Attached Shotgun (For Assault Rifles only)
Attached Bayonette (For Assault Rifles and Snipers only)
Laser
Red dot sight
Reflex scope
Thermal Scope
Acog Scope
Extended Mags
Dual Mags
Rapid Fire
Grenade Launcher (Grenades drop significantly more)
Grip
Perfected Ironsights (Ironsights that make it easier to see your bearings)
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Old 23-04-2012, 20:24
Scott_P
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Assault Rifles: AK74, Ruger Mini-14, Type 65, Valmet M76, M70, R1 Rifle, Commando, AR-18, Valmet M60, AKM-63, AMD-65
Yeah...that's gonna be down well after the Breivik / Norway massacre.
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Old 23-04-2012, 20:28
chopoff
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Already posted :P

CallofDuty.com has been updated we will be getting a new image every day it seems.

Todays image is of this:
http://www.youtube.com/watch?v=SNPJMk2fgJU

The end of the video also gives thanks to the makers of COD for sponsoring the video.

He also talks about 'future warfare', getting into 'tight spaces' (read: campers).

If Treyarch/Activision really did get involved, then maybe we can take it that Black Ops 2 is set 10-15 years in the future.
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Old 23-04-2012, 20:36
lostinlost2
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Already posted :P

CallofDuty.com has been updated we will be getting a new image every day it seems.

Todays image is of this:
http://www.youtube.com/watch?v=SNPJMk2fgJU

The end of the video also gives thanks to the makers of COD for sponsoring the video.

He also talks about 'future warfare', getting into 'tight spaces' (read: campers).

If Treyarch/Activision really did get involved, then maybe we can take it that Black Ops 2 is set 10-15 years in the future.
Sorry. Just noticed Sounds interesting though.

I am actually completely bored of MW3 to bits and played some Black Ops today and enjoyed it quite a lot and I wasn't their number 1 fan.
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Old 23-04-2012, 20:38
Bester
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As posted earlier, if those perks are in the game then I'm not. They sound absolute sh1te.
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Old 23-04-2012, 20:46
chopoff
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Sorry. Just noticed Sounds interesting though.

I am actually completely bored of MW3 to bits and played some Black Ops today and enjoyed it quite a lot and I wasn't their number 1 fan.
Yeah, I went back at the weekend, apart from my aim being terrible because I have become used to MW3's non-existent/easily controllable recoil it was good.

No spawning into high traffic areas, no being killed by someone behind me that spawned a second ago, no one pooping out grenades or blowing me up when they die, no one Usain Bolt'ing across the map with Juiced.

Only gripe was Warlord having heaps of grenades - but then, at least Flak Jacket does what it is meant to, whereas Blast Shield is utter shite.
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Old 23-04-2012, 21:32
lostinlost2
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Yeah, I went back at the weekend, apart from my aim being terrible because I have become used to MW3's non-existent/easily controllable recoil it was good.

No spawning into high traffic areas, no being killed by someone behind me that spawned a second ago, no one pooping out grenades or blowing me up when they die, no one Usain Bolt'ing across the map with Juiced.

Only gripe was Warlord having heaps of grenades - but then, at least Flak Jacket does what it is meant to, whereas Blast Shield is utter shite.
Add better designed maps! Nicer flow IMO. I hate nearly all the MW3 maps. Hugely disappointing compared to the great COD 4 maps. I loved those maps!
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Old 23-04-2012, 23:22
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The game will still be infested with campers.

Why don't they do something to fight that?
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Old 24-04-2012, 00:07
Bester
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Same reason they don't do anything to stop quickscoping, despite it being the easiest thing in the world to get rid of.
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