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The Digital Spy Apprentice - Series 2 - Task Five Boardroom |
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#51 |
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Join Date: Nov 2008
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Katie, I did the concept! I wrote just as much for the concept as you did for your pitch. And I came up with the title and half of the idea as well as delegating and helping people out, not to mention putting the thing together. I also wrote out the market research survey.
Also your pitch was extremely rushed which is why Jess' was mainly used. Funny how you just ignore absolutely anything I do, much like every other task. |
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#52 |
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I would definitely say we thought about both realism and originality in our planing and concepts, so I think that we definitely met the goals of the task!
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#53 |
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Quote:
As you may recall, the initial brief requested that both teams maintain a dual focus on originality and realism. Do you believe that your team succeeded on that front? (This is once again to both teams.) The realism front is a bit different because although I would say our idea is definitely realistic - and I believe 100% that it WOULD achieve the goal and if we were a proper games company I would want to develop it immediately. However; if I'm being honest I do think that perhaps we would want to raise the funds a bit higher than $150,000 (risky, eh?) - because it does cost a LOT to produce a game and as a new company it would cost even more to get equipment & specialised software for the design process, etc. |
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#54 |
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Join Date: Nov 2010
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Quote:
I think I did take tyjet's advice on board this week. In the MSN conversations I was very aware of how to make my point come across. I very calmly asked Louise if she'd made a logo for example, she said she had but couldn't post it. I asked her why, and she said to quote "I don't know what your obsession is with the logo". I don't understand how I provoked Louise at all by saying that and to be quite honest I don't think Louise even made a logo as none of us have seen the logo she made.
I'm quite interested to know exactly what Louise did on this task. No one's even seen the logo "you made." Me and Jess did the pitch, I did the whole reward scheme thing, me and Jess made logos, Jess's logo got chosen, Gavin did the concept. I'm genuinely confused to what Louise actually did in this task and the last task as well. It feels like to me Louise doesn't want to be here any more. |
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#55 |
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Join Date: Dec 2009
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I do think our goal seemed a bit low but getting that amount of money to kickstart a new game would surely interest investors. It's a lot of money for something that isn't established. Maybe we should have asked for a little bit higher but all in all, I feel it was somewhat realistic.
![]() I personally think £30,000 was a good figure to offer and I backed it. At the end of the day, it may have been a small sum but I felt it was better being too low than too high. Lots of figures on kickstarter ask for a million to be invested and 1.5million is invested. I believed this could easily happen with our game and didn't want to offer it too high because we are a new firm we're not known to the market so don't have that advantage. Furthermore, I didn't want the target to be unachievable or too high so that if we didn't reach it the game wouldn't be produced and I know Louise is saying she disagreed with the decision of £30,000 but she suggested it and all four of us on the team backed it. ![]() ETA: I'll be back in ten mins.
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#56 |
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Okay - it may be an established franchise; however there are plenty of other examples (as i'm sure you know) that are out there that are higher than our ask.
Realistically, our game WOULD be cheaper to fund than a console game (because you have to buy permission etc to get in to the console in the first place) however I think our product is a lot closer to the line than the other teams. However - I do stand by what I say that although I disagree with it, it does seem to be a weakness as a lot of other people seem to be pointing it out as the weak area. I'll admit that I raised an eyebrow when I saw that Reflections had gone for a console game, as the vast majority of Kickstarter games are PC-based. Could somebody from Reflections clarify this decision?
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#57 |
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I'm not saying I disagreed with it Katie, I'm well aware Pete will have known I suggested it. I meant in hindsight. We were asked about the weaknesses of our presentation.
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#58 |
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I'll admit that I raised an eyebrow when I saw that Reflections had gone for a console game, as the vast majority of Kickstarter games are PC-based. Could somebody from Reflections clarify this decision? |
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#59 |
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Our idea is definitely original.
"With the recent release of Suzanne Collins first book in the Hunger Games trilogy, ‘The Hunger Games’, having been released as an absolutely massive success; the demand for a game like this is definitely right there. If you just search the internet, you can see a lot of people would absolutely love to play the game. On a recent topic on GameFAQs.com – titled “There should totally be a Hunger Games game for PS3!!!” – several posters supported the idea, one of the most supportive posts can be seen below. ”OMG imagine? It would be sooo epic... An action/adventure game where you play as Katniss... As you traverse through the forest, you must evade and kill the rival Tributes... The various creatures placed (like Tracker Jackers and the wolf-mutts!)... and you must build resources, collect food and weapons!!! It would be epic! ^___^” With ‘The Hunger Games’ being such a massive success, releasing a game similar to the game element would be a fantastic idea. We’re not suggesting it be actually linked to the ‘Hunger Games’ franchise, however a game of a similar concept with an arena-of-sorts and fighting for survival would definitely interest both fans and others alike." This suggests that your idea is THG bar the name.
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#60 |
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We never really considered the PC in all honesty, from the word go we were designing for a console!
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#61 |
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Taken directly from your pitch -
"With the recent release of Suzanne Collins first book in the Hunger Games trilogy, ‘The Hunger Games’, having been released as an absolutely massive success; the demand for a game like this is definitely right there. If you just search the internet, you can see a lot of people would absolutely love to play the game. On a recent topic on GameFAQs.com – titled “There should totally be a Hunger Games game for PS3!!!” – several posters supported the idea, one of the most supportive posts can be seen below. ”OMG imagine? It would be sooo epic... An action/adventure game where you play as Katniss... As you traverse through the forest, you must evade and kill the rival Tributes... The various creatures placed (like Tracker Jackers and the wolf-mutts!)... and you must build resources, collect food and weapons!!! It would be epic! ^___^” With ‘The Hunger Games’ being such a massive success, releasing a game similar to the game element would be a fantastic idea. We’re not suggesting it be actually linked to the ‘Hunger Games’ franchise, however a game of a similar concept with an arena-of-sorts and fighting for survival would definitely interest both fans and others alike." This suggests that your idea is THG bar the name. ![]() 'The Hunger Games' is definitely not entirely original, to be honest, and if I was to say we were unoriginal, I would say we were closer to 'Battle Royale' than 'The Hunger Games'. There is absolutely nothing in our game design similar to the Hunger Games except from the Last Man Standing style of game - which is NOT original to THG and is quite a way out from the THG style of doing things. |
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#62 |
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We never really considered the PC in all honesty, from the word go we were designing for a console!
We had an idea that was made for console and like I've said, I didn't think the whole game would ever be funded just by Kickstarter alone. |
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#63 |
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I'm also curious about how much time Viveza spent considering the 'originality' requirement, especially as much of their pitch seemed to hinge on the fact that it's almost identical to the Hunger Games concept. Could somebody from Viveza talk me through what makes their game concept so original?
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#64 |
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I'm also curious about how much time Viveza spent considering the 'originality' requirement, especially as much of their pitch seemed to hinge on the fact that it's almost identical to the Hunger Games concept. Could somebody from Viveza talk me through what makes their game concept so original?
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#65 |
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We never really considered the PC in all honesty, from the word go we were designing for a console!
Wouldn't a bit of research have shown that the vast, vast majority of Kickstarter games are PC-based? This might have been a small part of your pitch, but I'm very surprised that you didn't pick up on it.
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#66 |
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Join Date: Oct 2009
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Sorry, but you are wrong there. You weren't following us, however Tyjet can definitely verify that I used the current success of 'The Hunger Games' would be a brilliant foundation for the project.
'The Hunger Games' is definitely not entirely original, to be honest, and if I was to say we were unoriginal, I would say we were closer to 'Battle Royale' than 'The Hunger Games'. There is absolutely nothing in our game design similar to the Hunger Games except from the Last Man Standing style of game - which is NOT original to THG and is quite a way out from the THG style of doing things. |
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#67 |
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Sorry, but you are wrong there. You weren't following us, however Tyjet can definitely verify that I used the current success of 'The Hunger Games' would be a brilliant foundation for the project.
'The Hunger Games' is definitely not entirely original, to be honest, and if I was to say we were unoriginal, I would say we were closer to 'Battle Royale' than 'The Hunger Games'. There is absolutely nothing in our game design similar to the Hunger Games except from the Last Man Standing style of game - which is NOT original to THG and is quite a way out from the THG style of doing things. Honestly, the provenance of the idea is really neither here nor there - whether it's closer to Battle Royale or The Hunger Games is a non-issue. I just want to know how it's original.
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#68 |
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Join Date: Jul 2011
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Wouldn't a bit of research have shown that the vast, vast majority of Kickstarter games are PC-based? This might have been a small part of your pitch, but I'm very surprised that you didn't pick up on it. |
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#69 |
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Join Date: Nov 2010
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As I said above. 'The Hunger Games' is NOT original. The 'last man standing' version of survival has gone back WAY further than a book written in 2009. The entire premise is completely different. 'Elysium' is based in an inter-galactic world where people would fight for survival in a hope to win a relic which will help them reach the best part of the afterlife after death - as is all mentioned in the pitch.
'The Hunger Games' is simply a premise for an era where this sort of thing would sell a LOT. |
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#70 |
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Join Date: Nov 2010
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Sorry, but you are wrong there. You weren't following us, however Tyjet can definitely verify that I used the current success of 'The Hunger Games' would be a brilliant foundation for the project.
'The Hunger Games' is definitely not entirely original, to be honest, and if I was to say we were unoriginal, I would say we were closer to 'Battle Royale' than 'The Hunger Games'. There is absolutely nothing in our game design similar to the Hunger Games except from the Last Man Standing style of game - which is NOT original to THG and is quite a way out from the THG style of doing things. ![]() I was actually referring to how much this section of your pitch seemed to hang on THG similarity? Even quoting the people who want a THG computer game. I don't see how you can say all this then disassociate yourself from it now. |
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#71 |
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Wouldn't a bit of research have shown that the vast, vast majority of Kickstarter games are PC-based? This might have been a small part of your pitch, but I'm very surprised that you didn't pick up on it. |
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#72 |
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The storyline I made was highly original and nuanced. I have never seen anything like the Elysian galaxy in a game, including the deification in the single player mode
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#73 |
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Join Date: Oct 2009
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I'm also curious about how much time Viveza spent considering the 'originality' requirement, especially as much of their pitch seemed to hinge on the fact that it's almost identical to the Hunger Games concept. Could somebody from Viveza talk me through what makes their game concept so original? |
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#74 |
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Join Date: Nov 2010
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Exactly, it's not original and it's something which you even admitted has been going on for centuries!
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#75 |
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Join Date: Oct 2011
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I love the idea of our game and saw the potential for it but i did say on several occasions that wouldnt we get criticised for just copying The Hunger Games but changing it around a bit, but Carlisle insisted that it woud be totally different to it.
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