Originally Posted by jag02010:
“I was actually never made aware that there was a sustenance aspect to the game, and while I might have raised objections, I do think the concept adds for unique gameplay as there isn't a game that relies solely on individual sustenance.”
Once again you are LYING!!
Stop lying for christs sake, Jag!!
I sent this EXACT pm on Thursday night round to the whole team + Tyjet:
"OKAY. SO. My idea, phrased down to a few sentences is:
Most importantly, it's a survival idea that follows by the rules of the 'Last Man Standing' genre. It'll hopefully be able to use the 'in' franchise of the year so far, 'The Hunger Games' as an advantage to get more people interested in this sort of a game.
Theoretically (this is all open for debate, I guess) - there'll be 8-12 map types, these would range from jungle, ruins, island, inner-town/city and perhaps even like, a massive university campus or something (although that might not be a great idea because the Columbine Massacre was thought to be done sort of due to the guys having an obsession with a custom map of a school in DOOM lol). Anyway - without going off on tangents - there would be two variations of the game. One is pretty single player material with you being against 24/29 (for 25 or 30 competitors) computer characters which would be randomised and given random names, like 'Sean' or 'Josephine' etc. These would be pretty quick and can be paused - probably wouldn't last more than an hour or two. These single player games can be saved at any time and continued at a later date without any changes being made.
The concept of the game is to survive, basically, be the last man standing. Battle Royale/The Hunger Games/Roman Empire gladiator matches are all pretty good examples of how this would work. There would be different ways to play; would you hide? Would you go on a killing spree and kill (or try to) every person you bump in to? Would you form alliances with other people (strategy). All of this would be randomised with the computers - however they would not be able to ask you for an alliance, they would have to be approached peacefully (without a gun/weapon equipped in a combat/stance mode). You can then choose to backstab, obviously as only one can 'win'.
The weapons would be totally randomised between 25/30 types. So you might get lucky and get given a Uzi 9mm or a double-barrelled shot gun, or something perhaps not as glamorous like a small machete or a kitchen knife. Blunt weapons like nunchucks could also be used (I ~love~ nunchucks). There'd be a 'training' mode for people to learn how to fight with the different weapons pre-game.
The aim is for realism; so ammo WOULD eventually run out (so use the ammo wisely) however there would be ammunition hidden around the map.
The second game mode would be multiplayer. You can choose to join games of 10, 20 and 25 people and each person will join the survival game. Unlike the single player version, this would be live and therefore can't be paused/saved (obviously). From this you would obviously need to try and play as actively as possible - similar to online MW games etc. However there would be 'hiding' spots where you can go offline for up to 24 hours before being kicked out of the hiding spot (your character would just stand still; being a free kill basically). To prevent abuse of this system you wouldn't be able to use the same spot twice. Also, there'd be a set amount of time you can have for 'rest' time so it can't be abused further haha.
There'd be a health like stance to the game. You'd start with a small amount of food & water and would need to eat/drink throughout the game. More food/water would be hidden around the map, as well as rivers/water sources for the water to be collected.
Do you have what it takes to be the last man standing?"
It quite clearly states about the food/drink so if you would've raised objections - why didn't you!?