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Old 23-02-2013, 22:52
gother
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Does the Wii U have trophys or achievements?

Seriously considering getting one regardless.
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Old 23-02-2013, 22:59
OMTT
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No achievements or anything (yet anyway) although Ubisoft have a U Play app which unlocks achievements in their games & you get rewards

http://m.complex.com/video-games/201...games-on-wii-u
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Old 23-02-2013, 23:55
SimonB79
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I personally think they'll be added @ some point (like what happened with the ps3)
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Old 24-02-2013, 00:20
gother
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I personally think they'll be added @ some point (like what happened with the ps3)
PS3 have trophies , Xbox360 has achievements , maybe Nintendos could be medals?
It could be as early as next month i'll get a wiiu as really want to play zomiesu and apparantly mariou is a challenge too. Plus no doubt there'll be another Zelda game at some point.
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Old 24-02-2013, 08:39
SimonB79
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PS3 have trophies , Xbox360 has achievements , maybe Nintendos could be medals?
It could be as early as next month i'll get a wiiu as really want to play zomiesu and apparantly mariou is a challenge too. Plus no doubt there'll be another Zelda game at some point.
Achievements on the 3DS are called accomplishments.
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Old 24-02-2013, 09:10
BinaryDad
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Maybe developers can use Mii Verse for that sort of thing. So when you achieve something, the game can post to Mii Verse with the screen shot and additional image data.
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Old 24-02-2013, 14:10
SimonB79
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Maybe developers can use Mii Verse for that sort of thing. So when you achieve something, the game can post to Mii Verse with the screen shot and additional image data.
we need summit asap cause I hate playing on my wiiu & having nothing 2 show for my efforts ... Achievements / Gamescores give u a sense of accomplishment after you've completed a game imo.
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Old 26-02-2013, 14:51
gother
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I e-mailed nintendo and got this response.

Thank you for your email.

Nintendo has no official announcement about your query at this time.

We therefore apologize as we are unable to help you further, however you can keep updated for any further announcements or updates directly from us by signing up to our newsletter at www.nintendo.co.uk or by subscribing to the Official Nintendo Magazine, or by going on to the 'Nintendo Channel' via the Nintendo Wii Console, or alternatively by turning on your 'Home Notifications' on the Nintendo 3DS.

We hope this information helps you out, and we wish you a happy gaming experience.
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Old 26-02-2013, 19:00
Evilwitch
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I e-mailed nintendo and got this response.

Thank you for your email.

Nintendo has no official announcement about your query at this time.

We therefore apologize as we are unable to help you further, however you can keep updated for any further announcements or updates directly from us by signing up to our newsletter at www.nintendo.co.uk or by subscribing to the Official Nintendo Magazine, or by going on to the 'Nintendo Channel' via the Nintendo Wii Console, or alternatively by turning on your 'Home Notifications' on the Nintendo 3DS.

We hope this information helps you out, and we wish you a happy gaming experience.
I got the exact same generic response when I asked them exactly how big the file sizes are on the Wii U updates and also when they would be including the updates preinstalled on the console.
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Old 27-02-2013, 04:38
Rich_L
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Surely the best thing for Nintendo would be stars? Bronze, silver & gold?
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Old 27-02-2013, 14:16
SimonB79
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Surely the best thing for Nintendo would be stars? Bronze, silver & gold?
yep! Just ripoff the PS3 trophy system (but have stars instead) simple!!!
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Old 27-02-2013, 19:17
Rich_L
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Yeah, but they'd have little smiley faces thus making it 'the Nintendo difference' and nobody would say anything then.
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Old 28-02-2013, 08:52
SimonB79
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Yeah, but they'd have little smiley faces thus making it 'the Nintendo difference' and nobody would say anything then.
Sounds good 2 me!!!
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Old 02-03-2013, 13:47
Serebii
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Nintendo have stated that it's up to the developer whether or not to include achievements, and that they then can be posted to Miiverse. However, they are not systemwide. I read in interviews that they dislike how gaming has shifted to just be a process to get an arbitrary number.

I find it refreshing, plus there's no more intrusive noises and graphics when you reach a part of a game
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Old 02-03-2013, 16:24
chopoff
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I find it refreshing, plus there's no more intrusive noises and graphics when you reach a part of a game
This is absolutely the wrong way to look at it.

Trophy hunters exist - and trophy hunting is quite popular.

It was a mistake not to include a trophy/achievement system.

Now, if you find them annoying chances are a fair few other people do to. And that's fine.

That is why you give options.

Some people out there buy games to get trophies and buy DLC to get the DLC trophies too. It drives sales. Probably not that many, but it does create some.

Therefore you should then have a setting to disable them or disable the sound etc.

That way you have the likes of yourself happy, and you have the trophy hunters happy.
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Old 02-03-2013, 23:34
gother
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For me trophies make me play the game for longer and i enjoy it more as it gives me challenges that i might not of bothered with.
Also some games by going for trophies has actually improved my gameplay in that particular game genre. Such as i was crap at first person shooters and i wouldn't of bothered trying to get better. Now i find myself challenging myself to improve for trophies such as bronze trophy for reaching level 10 on multiplayer black ops 2.
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Old 03-03-2013, 00:15
thomas2400
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I always thought nintendo could of added a new edge to the whole trophies/achievements part of gaming

When the 3DS launched and you got play coins for walking that could be used to purchase in game content, i thought that was a great idea

I really thought the WiiU would take it to the next step, imagine if each game offered either
(If they went the xbox route) 1000 play coins per game and at a certain milestone of coins you could trade they in for prizes such as money of store items or dlc etc
or
(if you went the ps3 route) 1 platinum star per game and again a certain amount of platinum stars could be traded for rewards

Whether people like it or not there are a huge number of trophy/achievements hunters out there and with an added incentive of rewards and not just a number, who can say whether such a system would of helped the wiiu or not
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Old 03-03-2013, 22:46
Prebono
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Trophies are awful. They're unnatural, artificial, badly-implemented and, with particular relevance to the Wii U, at odds with Nintendo's game design philosophy (I recall them making a statement to this effect at some point last year).

Some people might like them to be implemented, yes, but some people would like Sony to implement backwards compatibility in the PS4, some people would like Microsoft to stop charging for Xbox Live, some people would like it if every console came with a free hot air balloon ride. I like that Nintendo are taking a stand on this, even if they are almost certainly going to be coerced into putting them in at a later date.

I hope Reggie posts a video of himself bending a trophy in half with his bare hands for the next Nintendo Direct.
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Old 04-03-2013, 00:43
chopoff
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Trophies are awful. They're unnatural, artificial, badly-implemented and, with particular relevance to the Wii U, at odds with Nintendo's game design philosophy (I recall them making a statement to this effect at some point last year).

Some people might like them to be implemented, yes, but some people would like Sony to implement backwards compatibility in the PS4, some people would like Microsoft to stop charging for Xbox Live, some people would like it if every console came with a free hot air balloon ride. I like that Nintendo are taking a stand on this, even if they are almost certainly going to be coerced into putting them in at a later date.

I hope Reggie posts a video of himself bending a trophy in half with his bare hands for the next Nintendo Direct.
How are they unnatural? You perform a task in the game with excellence and receive an achievement for completing said task.

Saying it is unnatural is like saying sorry Manchester United, you cannot have this Premier League trophy - I don't care how many teams you've beaten this season, it is just not natural that we mark your achievements this season with this trophy.

For sure some are lame, and you get some for doing practically nothing, but many require a degree of skill and pose a challenge. Especially after completing the game's story/career/campaign mode.

It gives you something extra to aim for, something to go back and do, perhaps, differently than you did before and experience something new, or put your skill in the game to the test.

It can drastically extend your playing time of that game. In the DLC world we live in today, keeping you interested in the game for longer is a huge plus for the developers.

Nintendo did comment, you are correct. What they said was that it is better that you explore and find things for yourself, not to be told what to do.

Whilst I agree exploring and finding things for yourself is great, you are not forced to play the game a certain way. For example, you will only know what trophies are available for the game you're playing on the PS3 if you actually bother to go into the Trophy app, wait for them to sync and then flick through them.

If you don't want to go hunting for trophies - don't go look at them. Go explore. They don't prohibit you from completing the game. They are an additional feature.

It is like going into Wimpy and complaining there are salt and pepper pots on the tables and you don't like salt or pepper. Some people like them, but if you don't - you just don't use them. They're not essential to you finishing your meal.

You can hardly compare this to backwards compatibility, either. That would cost a lot to implement per console, as well as a one-off fairly significant R&D cost.

Implementing a trophy/achievements system would probably cost them about two to three developers working for a week on it. Chuck in some project planning and QA and you're probably talking $50k tops.

It isn't a complex thing to create. And if they are badly implemented as you think they are then they can be the leaders and implement them in a better way.
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Old 04-03-2013, 07:30
SimonB79
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Trophies are awful. They're unnatural, artificial, badly-implemented and, with particular relevance to the Wii U, at odds with Nintendo's game design philosophy (I recall them making a statement to this effect at some point last year).

Some people might like them to be implemented, yes, but some people would like Sony to implement backwards compatibility in the PS4, some people would like Microsoft to stop charging for Xbox Live, some people would like it if every console came with a free hot air balloon ride. I like that Nintendo are taking a stand on this, even if they are almost certainly going to be coerced into putting them in at a later date.

I hope Reggie posts a video of himself bending a trophy in half with his bare hands for the next Nintendo Direct.
Until nintendo put *accomplishments* in games I will (like most people) vote with my wallet & stick with the xbox / playstation for pretty much everything 3rd party related ... Nintendo need 2 join the 20th century or be left behind ... (& the less said about Reggie the better ... The guyz an arrogant clown plain & simple)
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Old 04-03-2013, 10:03
Prebono
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How are they unnatural? You perform a task in the game with excellence and receive an achievement for completing said task.

Saying it is unnatural is like saying sorry Manchester United, you cannot have this Premier League trophy - I don't care how many teams you've beaten this season, it is just not natural that we mark your achievements this season with this trophy.

For sure some are lame, and you get some for doing practically nothing, but many require a degree of skill and pose a challenge. Especially after completing the game's story/career/campaign mode.

It gives you something extra to aim for, something to go back and do, perhaps, differently than you did before and experience something new, or put your skill in the game to the test.

It can drastically extend your playing time of that game. In the DLC world we live in today, keeping you interested in the game for longer is a huge plus for the developers.

Nintendo did comment, you are correct. What they said was that it is better that you explore and find things for yourself, not to be told what to do.

Whilst I agree exploring and finding things for yourself is great, you are not forced to play the game a certain way. For example, you will only know what trophies are available for the game you're playing on the PS3 if you actually bother to go into the Trophy app, wait for them to sync and then flick through them.

If you don't want to go hunting for trophies - don't go look at them. Go explore. They don't prohibit you from completing the game. They are an additional feature.

It is like going into Wimpy and complaining there are salt and pepper pots on the tables and you don't like salt or pepper. Some people like them, but if you don't - you just don't use them. They're not essential to you finishing your meal.

You can hardly compare this to backwards compatibility, either. That would cost a lot to implement per console, as well as a one-off fairly significant R&D cost.

Implementing a trophy/achievements system would probably cost them about two to three developers working for a week on it. Chuck in some project planning and QA and you're probably talking $50k tops.

It isn't a complex thing to create. And if they are badly implemented as you think they are then they can be the leaders and implement them in a better way.
I should mention, in the interest of not being a plagiarist, that there's a very good article from a designer's perspective on achievements/trophies here:

http://gamasutra.com/view/feature/18...hievements.php

From a non-designers perspective, I agree with what he's saying. Trophies are bad because games - good games - should adequately award players anyway, without the need to have a virtual checklist whirring away in the background. Designers - again, good designers - work hard to build their games around a sense of fun derived from a set of costs (time investment, effort etc.) balanced against a set of rewards (getting the item you wanted, beating the boss etc.). This all functions as its own system. As he says, throwing trophies in on top that as some alien measuring stick at the end of the game design process is bad because it upsets this balance.

Your football analogy doesn't work on this basis, because football trophies - as I understand it - are linked to the rewards offered by the game itself, i.e. number of goals scored, number of matches won. They're a natural outgrowth of the game's competitive spirit and internal rules, much like the internal reward systems of games.

Imagine an additional layer of trophies on top of that, managed by a self-appointed, third-party invigilator, some of which you would get for winning the Premier League, some of which you would get for winning the Premier League with a certain number of goals, some of which you would get for winning the Premier League without having a player sent off etc. Imagine if this self-appointed invigilator was given undue prominence, allowed to interrupt the match to yell "YOU'VE JUST WON ONE OF MY SPECIAL TROPHIES". Enter gaming trophies.

You could argue then that trophies aren't bad on principle, they just need refining so that they reflect adequately the "reward" part of the developer's internal system and not a series of trivial tasks. That doesn't solve the problem, though, because different developers and players approach the concept of reward differently. You can feel rewarded by a game like Skyrim just hanging around Riverwood shooting deer for 20 hours - as far as I'm aware, there isn't a trophy for that, even though Bethesda have clearly made it a rewarding thing for me to do. Am I playing the game "wrong" because the game won't give me a virtual cookie?

Trophies can never be reflections of effort or achievement in the same way that football trophies can because there's no single metric against which to measure the concepts of "effort" and "achievement", not within games and definitely not between them. Trophies would have worked great back in the olden days, when you had "points" as a consistent measure of achievement, and that says it all, really - trophies are retrograde. If we want games to become a sophisticated art form, we need to stop with the virtual cookies.

"Ignore them, then" is the obvious response. I will, but this thread is about Nintendo and Nintendo not choosing to implement them. That's why I admire them for doing it, because - based on their statement from last year - they recognise the problems outlined above, and recognise that good game design is its own reward. Would I need a trophy for collecting all of the stars in Super Mario Galaxy? I've never done it, but something tells me it would feel plenty rewarding enough without having that strange alien force yelling "WELL DONE" in the corner in the screen.

And don't even get me started on multiplayer trophies...
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