Why do games no longer have cheat modes? |
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#1 |
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Join Date: Sep 2003
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Why do games no longer have cheat modes?
I admit I am a terrible gamer, but sometimes like to experience the full story of games by having for example infinite energy.
In olden days you could get an Action Replay or enter codes, button combos in games. These don't exist any more
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#2 |
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Join Date: Nov 2004
Location: Staffordshire
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Some of them do - I mean, look at Skyrim for example.
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#3 |
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Join Date: Sep 2004
Posts: 6,910
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Save anywhere save systems and regenerative health make cheats redundant.
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#4 |
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Join Date: Jun 2006
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They dont have codes generally but what some do is sell you a quick complete dlc. Sad really
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#5 |
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As mentioned some do, Deadspace comes to mind.
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#6 |
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Join Date: Mar 2012
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Action Replay wasnt really a cheating thing, it was very similar to a trainer you would find on PC.
I assume you mean consoles as you can get cheats on PC quite easily. I think they stopped coding actual cheats in when they realized they could sell the cheats as DLC. But that didnt work so they never bothered putting the cheats back in. |
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#7 |
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Join Date: Apr 2012
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Action replay would completely ruin online gaming. I remember they had a version for the dreamcast and games such as quake , speed devils online and phantasy star were plagued with people cheating.
Also on the old wii people with homebrew could use action replay cheats which ruined mario kart online. They could freeze other players and have infinite blue shells. |
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#8 |
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Inactive Member
Join Date: Apr 2011
Posts: 2,338
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Because games are easier now.
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#9 |
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Join Date: Nov 2009
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IIRC games like Red Dead Redemption do but they automaticly make trophies be turned off.
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#10 | |
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Join Date: Mar 2012
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Quote:
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#11 |
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Join Date: Apr 2012
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I would hardly say pc gaming is hacker free! Maybe reduced greatly since the advent of steam and punkbuster but there are still hackers nonetheless.
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#12 |
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Join Date: Jun 2008
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GTA IV has loads but blocks some trophies/achievements
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#13 |
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Join Date: Mar 2010
Posts: 12,592
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It's because of online games.
The Sims, Minecraft I can think of still have cheat modes. |
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#14 |
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Join Date: Aug 2009
Location: Leicester
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I thought its because of trohies they don't want cheating to earn them. I agree though, just turning off trophies makes sense and allow cheating.
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#15 |
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Join Date: Jan 2011
Posts: 1,784
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Cheat codes are back , but you have to pay for them in the form of micro-transactions. Look at dead space 3.
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#16 |
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Join Date: Jun 2010
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I've only really used cheats for the sims! Motherlode and Kaching
how else could I build my mega mansion???! And ages ago on gta to get rid of the police. |
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#17 |
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Because they're no longer necessary.
Cheat codes were never for the benefit of gamers, but for developers and testers- if a change is made to level 4, then the developers need a way to check it works without having to play all the way through levels 1, 2 and 3 correctly When games were new and computing power wasn't much to talk about, then that needed to be in the game itself. Nowadays, now we have the computing power to spare, it's much easier to link your development PC to the console or keep the development programme running in the background and make changes on the fly and have other commands in the devkit, separate from the game, which serve any skip-related purpose. I know that doesn't cover 'fun' cheats that generally pop up because a bored developer coded it in one day (Big Heads Mode, etc) or those put in manually for amusement purposes (GTA)- but that's the long and short of it. No great money-grabbing conspiracy here, get on with your lives. |
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#18 |
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Join Date: Nov 2003
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The Saint's Row games have cheats built in, as does Dead Rising 2 but then doesn't allow you to save the game if invoked.
Regards Mark |
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#19 | |
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Join Date: Mar 2012
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Quote:
F2P games can be a nightmare, nature of how it works. But yeah, anti-cheat software has helped a lot. Plus well maintained servers as well, which means very little issue with a hacker, before they are gone. |
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#20 |
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Join Date: Oct 2011
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Loads do.
They make games more interesting IMO When I buy a game, I buy it for entertainment, not to challenge my abilities by getting stuck on some dumb and absurdly difficult level for two weeks, and then getting sick of it and never playing the game again, thus wasting money by purchasing it. A tricky level can also damage replay value, because you don't want to play the game again because you know that at some point, you'll inevitably get stuck All games should have cheat modes, as part of the options. |
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#21 |
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Join Date: Aug 2011
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I thought cheats seemed to die out slightly with the invention of the trophy/achievement system and online gaming. Now if I look at cheat sites I often find a list of trophies and that is about it.
There are still games out there with cheats - GTA and Lego games spring to mind, but cheats tend to be unnecessary for the most part in modern gaming. I still like cheats to make a game fun personally. For example I love jumping around in slow motion in Max Payne, so unlimited bullet time would be fun - but you have to work hard to get this cheat - which to me defies the meaning of cheat
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#22 |
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Join Date: Aug 2010
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The old days of infinite lives and remove collision detection using a poke - now that was cheating, those weren't built into the game but created by 'hackers' lol. Damn fine days.
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#23 |
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Join Date: Feb 2013
Location: Manchester
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I remember being blown away by some of the cheats on Sonic, a game I was obsessed with, back in more innocent times!
Was it something like Up, C, Down, C, Left, C, Right, C, A, B, C and Start to bring up a mode where you could replicate any enemy or object on the game hundreds of times over? Making loads of rings to collect, then basically committing suicide by creating a screen full of enemies to take on! |
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#24 |
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Join Date: Nov 2011
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#25 |
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how else could I build my mega mansion???!