Thought this might be an interesting topic to discuss! Doctor Who is often perceived (sometimes not unfairly) as having some rubbish effects, but there are also some really great CG/practical effect moments.
I think Gridlock has some of the best environmental CG effects we've seen, with the shots of New Earth towards the end; they really wouldn't be out of place in a major Blockbuster. However, in the same episode, the motorway scenes look pretty unconvincing. I also though the Library exterior shots looked great and detailed, and gave the story a good sense of scale.
The Series 1 effects do look at bit dated it terms of CGI, especially the massive difference between the Slitheen costumes (which I rather liked) and the CGI; in one shot they're lumbering beasts, and in the next they're agile predators. But I thought the effects in Parting of the Ways made up for that, with some really epic shots of Daleks in space. The same applies to the Series 4 finale, and the Pandorica speech with loads of identifiable ships.
But then there's also the Lazarus monster, which although I thought was a pretty cool design in itself, was very dodgy, especially the face.
In terms of practical effects, I especially liked the design of the Gunslinger (he would make for a really cool 12" figure), and many of the recent monsters: the Silence, Ice Warrior, Ood - the costumes have been of a consistently high quality.
That doesn't always apply to the Classic Series however, but I'll leave you guys to add those
There are plenty more effects to write about and I've mainly just looked at CGI, but these are just off the top of my head! I think it does especially well with space and exterior scenes - Doctor Who has really managed a lot with a relatively small budget for the sci-fi genre. I think a thread about set designs would be equally as interesting.
I think Gridlock has some of the best environmental CG effects we've seen, with the shots of New Earth towards the end; they really wouldn't be out of place in a major Blockbuster. However, in the same episode, the motorway scenes look pretty unconvincing. I also though the Library exterior shots looked great and detailed, and gave the story a good sense of scale.
The Series 1 effects do look at bit dated it terms of CGI, especially the massive difference between the Slitheen costumes (which I rather liked) and the CGI; in one shot they're lumbering beasts, and in the next they're agile predators. But I thought the effects in Parting of the Ways made up for that, with some really epic shots of Daleks in space. The same applies to the Series 4 finale, and the Pandorica speech with loads of identifiable ships.
But then there's also the Lazarus monster, which although I thought was a pretty cool design in itself, was very dodgy, especially the face.
In terms of practical effects, I especially liked the design of the Gunslinger (he would make for a really cool 12" figure), and many of the recent monsters: the Silence, Ice Warrior, Ood - the costumes have been of a consistently high quality.
That doesn't always apply to the Classic Series however, but I'll leave you guys to add those
There are plenty more effects to write about and I've mainly just looked at CGI, but these are just off the top of my head! I think it does especially well with space and exterior scenes - Doctor Who has really managed a lot with a relatively small budget for the sci-fi genre. I think a thread about set designs would be equally as interesting.



