THE WORST EFFECTS OF DOCTOR WHO
Series 1
- The plastic bin that eats Mickey in Rose has some pretty dire CGI, even if it is brief. What's worse is that he didn't stay eaten.
- The transition from rubber suit to computerised Slitheen in World War Three was fairly awful. The Downing Street set made it stand out more, but whilst the rubber suit lumbered along the CG version was running along at quite some speed. Given this was the first story to be produced in Series 1, I'll let them off though
- The missile shots at the end of World War Three were quite shaky. The added CG made the aerial shots of the English country, and of London very blurry.
Series 2
- The Krillitanes in School Reunion never really blended in to their backgrounds well. This was all the more noticeable in the night shots.
- When Alexandra Palace begins transmitting the Wire across London in The Idiot's Lantern, it was definitely less impressive than other large-scale attacks we'd seen on the city. Perhaps it was the lack of aerial shots to depict it (I guess they couldn't afford to show 50's London from above) but the closer shots near the end of the episode are far less convincing.
Series 3
- The aerial shots of Tudor London and The Globe Theatre in The Shakespeare Code were an impressive attempt at rending a historic city by CGI. But chucking in the attacking Carrionites was overkill, and it looked quite fake. The aerial shots improved come Series 4, which rendered a burning Pompeii much more convincingly.
- Some of the motorway shots in Gridlock were quite poor, and felt like they had been designed on a very primitive effects renderer. Not all of them were bad, and the Macra attack was quite impressive, but this episode's ambition was probably bigger than its budget.
- The Lazarus Experiment gave us probably the least convincing monster ever in Doctor Who. Not only was the Lazarus monster a bit dodgy looking in the effects department, it was also fairly inconsistent in design - I think it would have worked better without the humanoid face to be honest. The poorly rendered face of Gatiss simply distracted from the rest of the beast, which already had far too much going on.
Series 4
- For the most part the Silence in the Library/Forest of the Dead story had very strong CGI, but I'd say the exception was the Nodes. I don't even know if it counts, as they are simply faces imposed upon white slabs, but they were difficult to take seriously at any point.
- A random and trivial shot was Sarah Jane's Figaro at the very start of Journey's End... a random shot of it is in CGI, and the lack of detail on the design makes it stand out from the real one.
The Specials
- The Cyberking over London in The Next Doctor, partly because it looked unconvincing, partly because it would have still looked stupidly awful even on the budget of a Hollywood film.
- The Swarm wasn't very well rendered in Planet of the Dead - surprising since it was almost the same colour as the sands of Dubai.
- Also in Planet of the Dead, the flying bus shown over London at the end was so lacking in detail that it distracted between the CG shots and the real ones.
Series 5
- The random whips on the star whale in The Beast Below were rarely followed by the eyes of the actors that were also in shot.
- Some of the shots of the Silurian city in Cold Blood were less than convincing. This went beyond just the CG, with some of the corridors clearly being a dressed-up version of the corridors on the Byzantium seen just a few episodes earlier.
Series 6
- The Siren in The Curse of the Black Spot was generally a very elegant and haunting design, but whenever she appeared spontaneously or went into the water, it lost all of that elegance straight away.
- The top of the Pyramid in The Wedding of River Song should have been a very well rendered scene, as it was the climatic shot of the sixth series. But it wasn't, and is less memorable than it should be as a result. Another example of ambition exceeding budget.
Series 7
- The anti-grav zoomer in The Rings of Akhaten suffered a lot of motion blur, and never felt real. We never saw it take off or land, reducing it to feeling like a prop even in the episode. It never looked convincing.
- Journey to the Centre of the Tardis was crammed with CG shots, but I think that it burned out come its end. The scenes involving the Eye of Harmony weren't as good as they could have been, and the CG shots were very constricting.
Series 1
- The plastic bin that eats Mickey in Rose has some pretty dire CGI, even if it is brief. What's worse is that he didn't stay eaten.
- The transition from rubber suit to computerised Slitheen in World War Three was fairly awful. The Downing Street set made it stand out more, but whilst the rubber suit lumbered along the CG version was running along at quite some speed. Given this was the first story to be produced in Series 1, I'll let them off though

- The missile shots at the end of World War Three were quite shaky. The added CG made the aerial shots of the English country, and of London very blurry.
Series 2
- The Krillitanes in School Reunion never really blended in to their backgrounds well. This was all the more noticeable in the night shots.
- When Alexandra Palace begins transmitting the Wire across London in The Idiot's Lantern, it was definitely less impressive than other large-scale attacks we'd seen on the city. Perhaps it was the lack of aerial shots to depict it (I guess they couldn't afford to show 50's London from above) but the closer shots near the end of the episode are far less convincing.
Series 3
- The aerial shots of Tudor London and The Globe Theatre in The Shakespeare Code were an impressive attempt at rending a historic city by CGI. But chucking in the attacking Carrionites was overkill, and it looked quite fake. The aerial shots improved come Series 4, which rendered a burning Pompeii much more convincingly.
- Some of the motorway shots in Gridlock were quite poor, and felt like they had been designed on a very primitive effects renderer. Not all of them were bad, and the Macra attack was quite impressive, but this episode's ambition was probably bigger than its budget.
- The Lazarus Experiment gave us probably the least convincing monster ever in Doctor Who. Not only was the Lazarus monster a bit dodgy looking in the effects department, it was also fairly inconsistent in design - I think it would have worked better without the humanoid face to be honest. The poorly rendered face of Gatiss simply distracted from the rest of the beast, which already had far too much going on.
Series 4
- For the most part the Silence in the Library/Forest of the Dead story had very strong CGI, but I'd say the exception was the Nodes. I don't even know if it counts, as they are simply faces imposed upon white slabs, but they were difficult to take seriously at any point.
- A random and trivial shot was Sarah Jane's Figaro at the very start of Journey's End... a random shot of it is in CGI, and the lack of detail on the design makes it stand out from the real one.
The Specials
- The Cyberking over London in The Next Doctor, partly because it looked unconvincing, partly because it would have still looked stupidly awful even on the budget of a Hollywood film.
- The Swarm wasn't very well rendered in Planet of the Dead - surprising since it was almost the same colour as the sands of Dubai.
- Also in Planet of the Dead, the flying bus shown over London at the end was so lacking in detail that it distracted between the CG shots and the real ones.
Series 5
- The random whips on the star whale in The Beast Below were rarely followed by the eyes of the actors that were also in shot.
- Some of the shots of the Silurian city in Cold Blood were less than convincing. This went beyond just the CG, with some of the corridors clearly being a dressed-up version of the corridors on the Byzantium seen just a few episodes earlier.
Series 6
- The Siren in The Curse of the Black Spot was generally a very elegant and haunting design, but whenever she appeared spontaneously or went into the water, it lost all of that elegance straight away.
- The top of the Pyramid in The Wedding of River Song should have been a very well rendered scene, as it was the climatic shot of the sixth series. But it wasn't, and is less memorable than it should be as a result. Another example of ambition exceeding budget.
Series 7
- The anti-grav zoomer in The Rings of Akhaten suffered a lot of motion blur, and never felt real. We never saw it take off or land, reducing it to feeling like a prop even in the episode. It never looked convincing.
- Journey to the Centre of the Tardis was crammed with CG shots, but I think that it burned out come its end. The scenes involving the Eye of Harmony weren't as good as they could have been, and the CG shots were very constricting.







