Originally Posted by lady_xanax:
“My beef with it is when it becomes so wound up in mythology and concepts and terminology that it becomes impenetrable. Of course, that is the allure for some, but I prefer characters and drama. What the relaunch of Doctor Who did was that it had characters and drama. The Doctor's backstory was much more simple and it relied on something emotional and dramatic.
I agree with you that all drama should have its own internal logic, even if the logic is a fantasy logic that bears no resemblance to our own human logic. I think that fantasy has a duty to keep to its own logic, because we grow to accept its logic as being an alternate reality, so you expect it to conform just as human logic conforms. Science fiction can change its logic with the snap of a finger; particularly easy for a show with time travel and alternate realities. So if you change your mind about a plot or character, just say it happened in an alternate reality! Or go back/forward in time and fix it all.
The downside to this is that things can never satisfyingly conclude. A dead character can easily pop back, a bit of plot can easily be rewritten. When you as the writer have the power to change history, the temptation is to fiddle with it as much as you want (though I think the War Doctor thing was justifiable, as the show needed something 'big' for its fiftieth anniversary).”
“My beef with it is when it becomes so wound up in mythology and concepts and terminology that it becomes impenetrable. Of course, that is the allure for some, but I prefer characters and drama. What the relaunch of Doctor Who did was that it had characters and drama. The Doctor's backstory was much more simple and it relied on something emotional and dramatic.
I agree with you that all drama should have its own internal logic, even if the logic is a fantasy logic that bears no resemblance to our own human logic. I think that fantasy has a duty to keep to its own logic, because we grow to accept its logic as being an alternate reality, so you expect it to conform just as human logic conforms. Science fiction can change its logic with the snap of a finger; particularly easy for a show with time travel and alternate realities. So if you change your mind about a plot or character, just say it happened in an alternate reality! Or go back/forward in time and fix it all.
The downside to this is that things can never satisfyingly conclude. A dead character can easily pop back, a bit of plot can easily be rewritten. When you as the writer have the power to change history, the temptation is to fiddle with it as much as you want (though I think the War Doctor thing was justifiable, as the show needed something 'big' for its fiftieth anniversary).”
BIB: That's also bad writing - if a character stops to explain how something works or what something is, especially something that is an everyday thing to them. For example, in original Star Trek, they never explain what a phaser is; they just get one and and shoot. If it was a police drama, no policeman would explain what a gun is before firing. Some early SF movies were guilty of that sort of thing. The extra difficulty SF has is getting across a new concept or idea to an audience without masses of dull exposition. Good writing manages to convey such things in the story in a more natural way.
Companion: "What was that, Doctor?"
Cue long explanation....





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