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Apple refunds in app purchases to the tune of $32.5m |
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#26 |
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Join Date: Oct 2010
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You can equate choice in this instance to something totally irrelevant it does little for you sensible debate request.
It is also not just about charging cards, if I was to say buy my kid a voucher for £40 for his birthday and it allowed him to build 10 walls in this game i would consider he has been ripped off. laws prevent profiteering so charging hundreds of pounds for a game that can be purchased outright for say a fiver is simply not right. Especially as it is done in such an underhand way as this, go your only buying lovely 'gems' it will help you go faster. The reason you have to wait 24 hours (which in itself is simply ludicrous) is simply a way to con kids into buying such gems. It is a targeted scam simple as that. |
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#27 |
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Join Date: Apr 2005
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It's a tricky one, this. It seems odd that Google have been praised and Apple have been criticised considering the level of control you've historically had over in-app purchases with iOS. But, I suppose Google have given a time frame for when changes will be made.
Still, it seems odd for them to criticise Apple considering: - You've always been able to turn off in-app purchases in the Restrictions menu - You've always been able to require the password for every single purchase, including in-app purchases - You've always been able to see the cost of popular in-app purchases before you even download the app And recently: - Apps that offer in-app purchases are now described as such in the App Store - In-app purchases always require the password or Touch ID - There's a parents' guide to iTunes and the App Store, covering in-app purchases - An additional security measure is being added in iOS 8 I'm not convinced that banning the use of the word 'free' is a good thing at all. I have plenty of free apps and games that offer in-app purchases, yet I've never spent any money on them. I realise there are some games that make it virtually impossible to progress unless you use IAP, but there are many, many more games and apps that are fully featured and use IAP as an additional, optional revenue stream. Can a fully featured photo editing app not be described as free because it includes the option of buying additional filters? It seems daft. The app IS free. App descriptions should have to be explicit about what is included and what is to be purchased at additional cost. I recently saw an app that described five 'core features', but it later transpired that three of them had to be purchases separately. That, in my view, is mis-selling. But describing a fully-featured app as free isn't. |
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#28 |
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Join Date: Oct 2012
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Quote:
Sensible, how is what I have posted not?
Anyway I would suggest it is not misleading. Take the game I have referenced above (watch video), not playable as you would expect a RTS game to operate and as such to play and complete the game properly will cost many hundreds of pounds. Now there are various games some more playable than others without purchases i concede. However free to play when clearly not as it becomes impractical or useless is not free to play. Listing a game as free to play but somewhere under saying if all in app purchases for this game a bought the total cost would be £xx is not an issue and provides clarity up front. |
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#29 |
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Join Date: May 2010
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Quote:
It's a tricky one, this. It seems odd that Google have been praised and Apple have been criticised considering the level of control you've historically had over in-app purchases with iOS. But, I suppose Google have given a time frame for when changes will be made.
Still, it seems odd for them to criticise Apple considering: - You've always been able to turn off in-app purchases in the Restrictions menu - You've always been able to require the password for every single purchase, including in-app purchases - You've always been able to see the cost of popular in-app purchases before you even download the app And recently: - Apps that offer in-app purchases are now described as such in the App Store - In-app purchases always require the password or Touch ID - There's a parents' guide to iTunes and the App Store, covering in-app purchases - An additional security measure is being added in iOS 8 I'm not convinced that banning the use of the word 'free' is a good thing at all. I have plenty of free apps and games that offer in-app purchases, yet I've never spent any money on them. I realise there are some games that make it virtually impossible to progress unless you use IAP, but there are many, many more games and apps that are fully featured and use IAP as an additional, optional revenue stream. Can a fully featured photo editing app not be described as free because it includes the option of buying additional filters? It seems daft. The app IS free. App descriptions should have to be explicit about what is included and what is to be purchased at additional cost. I recently saw an app that described five 'core features', but it later transpired that three of them had to be purchases separately. That, in my view, is mis-selling. But describing a fully-featured app as free isn't. I also agree that in my experience (which is limited because we as a family do not make in app purchases) are far clearer and better controlled on AppStore. If an app can be purchased for free and played for free (whether there are time locks or not) why on earth would they have to declare a false price when the in app purchase prices are already listed. |
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#30 |
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The total cost is clear enough if you look at the in app purchase list.
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#31 |
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Totally agree with this. I don't even think this is an apple vs google issue. The reason the EU raise it with Apple is that it achieves publicity, which is what they need.
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#32 |
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And there ends the sensible debate, didn't take many posts did it.
I haven't asked you to respond to that comment but feel free to. If you can explain why the EU chose to make a comment like it did when we already know that Apple provides far greater protection than android, then feel free. You don't seem to like people having a different view to you. |
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#33 |
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Join Date: May 2010
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Looking at this a bit more, this is clearly not even an issue with the vast majority of users. The Dungeon Keeper game on the play store has got over 100k 5* reviews.
You would expect far more negative reviews if people felt they were being ripped off. |
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#34 |
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Join Date: May 2006
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Totally agree with this. I don't even think this is an apple vs google issue. The reason the EU raise it with Apple is that it achieves publicity, which is what they need.
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#35 |
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Why do you think that?
I haven't asked you to respond to that comment but feel free to. If you can explain why the EU chose to make a comment like it did when we already know that Apple provides far greater protection than android, then feel free. You don't seem to like people having a different view to you. Although that will have to wait until he returns from his holiday by the looks of it. |
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#36 |
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Join Date: Oct 2003
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...this is clearly not even an issue with the vast majority of users.......
It will be be same with Google but unlike Apple, with Google there is no request for credit card details when first choosing any app.. In-app purchases suck you in, that is why they are such a danger to children. |
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#37 |
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Apple do not produce stats for in-app purchases but it is apparent that they produce a good proportion of their app income.
It will be be same with Google but unlike Apple, with Google there is no request for credit card details when first choosing any app.. In-app purchases suck you in, that is why they are such a danger to children. |
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#38 |
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Join Date: Oct 2003
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What has changed then ?
edit - http://support.apple.com/kb/ht2534 "If you already created your Apple ID, you need to add a payment method when you first use that Apple ID to sign in to the iTunes Store, App Store, or iBooks Store. But you can optionally remove the payment method after you sign in to the store. You won't be asked for a payment method again until you make your first purchase." That sounds like a request to me. And hey, the title of it is 'Create an account without using a Credit Card". I can't find similar instructions for Google.
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#39 |
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What has changed then ?
edit - http://support.apple.com/kb/ht2534 "If you already created your Apple ID, you need to add a payment method when you first use that Apple ID to sign in to the iTunes Store, App Store, or iBooks Store. But you can optionally remove the payment method after you sign in to the store. You won't be asked for a payment method again until you make your first purchase." That sounds like a request to me. And hey, the title of it is 'Create an account without using a Credit Card". I can't find similar instructions for Google. ![]() I currently run 3 iPad airs, none of which have payment cards on them and never had. However, you can check yourself, you have an iPad. |
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#40 |
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I really do fail to see how your twisting helps promote Apple. That is all you ever seem to do. You likely even do Apple a disservice.
"'If you’re using the iTunes Store or App Store for the first time' If you’re using the store for the first time with an existing Apple ID, you must provide a payment method. After you create the account, you can change your payment information to None." |
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#41 |
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Join Date: May 2010
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I really do fail to see how your twisting helps promote Apple. That is all you ever seem to do. You likely even do Apple a disservice.
"'If you’re using the iTunes Store or App Store for the first time' If you’re using the store for the first time with an existing Apple ID, you must provide a payment method. After you create the account, you can change your payment information to None." |
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#42 |
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Well I did call you the Man from Del Monte because you like to say Yes.
http://www.bbc.co.uk/news/business-28255589 Amazon is getting sued now. ""Amazon's in-app system allowed children to incur unlimited charges on their parents' accounts without permission," said FTC chair Edith Ramirez" "In its complaint, the FTC used the example of an app called "Ice Age Village", a game designed for children. The FTC alleged the game "blurred the lines between what costs virtual currency and what costs real money", with "acorns" and "coins" both serving a purpose within the game as well as being available for purchase. The largest quantity purchase available in the app would cost $99.99." |
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#43 |
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Join Date: Oct 2003
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Someone in the media actually manages to correctly explain why the EU found wrong with Apple.
http://www.tgdaily.com/mobile/120061...chases-by-kids The EU do not like the use of the word Free, nor the use of the smaller font for in-app purchases below the FREE. "CPC authorities consider that only apps where in-app purchases are optional can be presented as "free" " "They want Apple to provide “Clear instructions to the app developers that on-line games involving direct exhortations to children are banned from distribution in the EU market" |
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#44 |
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Join Date: May 2010
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Quote:
Someone in the media actually manages to correctly explain why the EU found wrong with Apple.
http://www.tgdaily.com/mobile/120061...chases-by-kids The EU do not like the use of the word Free, nor the use of the smaller font for in-app purchases below the FREE. "CPC authorities consider that only apps where in-app purchases are optional can be presented as "free" " "They want Apple to provide “Clear instructions to the app developers that on-line games involving direct exhortations to children are banned from distribution in the EU market" However, I'm a little confused about the 'font' argument because both the App Store and the play store use a smaller font. In addition, google have offered to list the prices of all in app purchases, something apple already do. Having now read the report, I'll stick by my view that the only reason this made the news is because it is about apple. |
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#45 |
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Well I did call you the Man from Del Monte because you like to say Yes.
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#46 |
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Nope, when you need to buy things to carry out basic functions, possibly numerous times the amount is indeterminate.
If, for example, a game is free, but offers power ups at 99p per in app purchase, what should Apple say the total cost of the game is? I'd also agree completely with IslandNiles' post above - exactly the sort of thing that would typically be interpreted as "defending Apple" when of course it is no such thing. |
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#47 |
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And there ends the sensible debate, didn't take many posts did it.
I'll readily confess to not knowing a huge amount about it all, so hopefully you can post something a little more knowledgable about it. Thanks.
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#48 |
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Perhaps you could post something sensible and articulate discussing the reasons you think Apple and Google appear to have been treated differently on essentially the exact same thing?
I'll readily confess to not knowing a huge amount about it all, so hopefully you can post something a little more knowledgable about it. Thanks. ![]() The report (and it appears posters here) ignore the fact that google have been far slower to actually do something about the issue and that apple have made a number of changes which in my eyes stops accidentail purchases. As I said, the publicity is good for the EU. |
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#49 |
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So Apple and Google have both been asked to make some changes.
Google have responded to the EU, but not done much. Apple have made some changes, but haven't responded to the EU. And Apple are the bad guys in getting all the attention? I wonder how this would have played out had that been the other way around. |
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#50 |
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Join Date: May 2010
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I wonder if things like the Starbucks app will now not be classed as free. On my phone it is the one I have spent by far the most money in.
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