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Mass Effect 4 |
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#26 |
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Join Date: Jan 2012
Location: South Wales
Posts: 1,584
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Quote:
I hated the ending on ME3, and then the DLC made me even more confused!
And still didn't clear up my main question. How the hell did the squad mates i took into the final battle with me, get back on the normandy, and crash landed on a unknown planet? The Normandy then warped off before the explosion at the end when you make your final choice. They then lose power in the ship because of the shockwave from the explosion, making them crash on the nearest planet. |
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#27 |
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Join Date: Oct 2006
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Quote:
Agreed.
Did BW release the stats then on the ending choices? Did they really seem confused as to Destroy being the most popular? No. They released the infomatic, which had stats for everything except the ending choice. People on BSN ran an independent survey though. Over 25,000 responses, Destroy accounted for about 75%, Control was next, and then Synthesis and Refuse were both well adrift. It was rumoured that Synthesis was actually BW's ending of choice, but they seem to have shied away from that one now. It was when the popularity of Destroy was becoming evident that BW started yanking chains with the 'breath' scene - "well it might be Shepard waking up, or it might be Shepard's final breath....." - Yeah, whatever.... |
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#28 |
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Join Date: Feb 2005
Location: England
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Quote:
It's better in the extended cut. The two companions you take with you in the final battle are picked up by the Normandy before you enter the final area where you meet the Illusive Man. After the part with the explosion.
The Normandy then warped off before the explosion at the end when you make your final choice. They then lose power in the ship because of the shockwave from the explosion, making them crash on the nearest planet.
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#29 |
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Join Date: Oct 2006
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Of course the evac scene brings its own logic problems though - while the fierce battle rages overhead, the Normandy just happens to have time to nip down to Earth for a pickup. That's not to mention Harbinger's bizarre blanking of the Normandy as it pulls out again. Ok, so they might have an IFF on board to confuse the enemy, but the ship is right there in front of it FFS. Poor ol' Harby must have known the end was coming and got all nostalgic....
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#30 |
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Join Date: Jun 2007
Location: Cambridge
Posts: 13,064
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Quote:
No. They released the infomatic, which had stats for everything except the ending choice. People on BSN ran an independent survey though. Over 25,000 responses, Destroy accounted for about 75%, Control was next, and then Synthesis and Refuse were both well adrift.
It was rumoured that Synthesis was actually BW's ending of choice, but they seem to have shied away from that one now. It was when the popularity of Destroy was becoming evident that BW started yanking chains with the 'breath' scene - "well it might be Shepard waking up, or it might be Shepard's final breath....." - Yeah, whatever.... ![]() I'm not surprised that Destroy was the most popular ending. Best of a bad bunch... I do remember at the time that there was a lot of talk about BW considering Synthesis to be the true ending. |
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#31 |
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Join Date: Oct 2006
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A lot of folks blamed Casey for the ending fiasco, and they have a point, to a degree. Casey's wanted more options, Mac Walters wanted what we got, and managed to convince Casey's that he was right. None of the rest of the writing team (Weekes, Dombrow etc) were involved, at all, and there was no peer review, at all. Weekes publicly slated that through his Penny Arcade account, but BW papered over that by claiming that his account had been hacked.
The other critical factor to consider when dishing out the blame - EA. They insisted on a MP aspect and they rushed the release date. It was pushed back slightly, but considering what needed to be done, it still wasn't enough. Of course in the end, a lot of the stuff they didn't have time to do they ended up having to do in the extended cut anyway. |
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#32 |
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Join Date: Mar 2012
Posts: 6,601
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I didn't think the ending was that bad, but I wasn't as invested in the series as a lot of others were. So I can understand people getting upset and annoyed, it was a bit lack lustre. The last battle annoyed me far more than the story ending, it was just tedious, they threw everything and the kitchen sink at you. It wasn't even hard, I never died, but it was never ending (or felt like it), and I hate those banshees. My brother disagreed, he had no problem with the end or the last battle, nice for him I suppose lol.
I think because I never played Mass Effect 1, I always felt that I had missed something, and never really got invested in the series as a whole. Great games, though. I love Garrus. I am really looking forward to the next game in the series with a new story I can follow from the beginning and really get into. |
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#33 |
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Join Date: Jul 2006
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The ending was okay after they fixed it, nothing amazing but not terrible either.
I think the third game was by far the best due to the multiplayer which I invested over 100 hours in to. I really hope we get multiplayer in ME4. |
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#34 |
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Join Date: Dec 2006
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I thought the multiplayer on ME3 was an unnecessary distraction - you were effectively forced to play it in order to get your war readiness up high enough to enable the "good" endings. I was glad when they rebalanced the game to make multiplayer unnecessary.
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#35 |
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Join Date: Oct 2006
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Multiplayer in itself isn't a problem. Personally I don't think that the franchise or the games themselves suffered from MP being absent from ME and ME2. I'd have preferred they handle MP how Final Fantasy does, ie separate game. People who liked the MP aspect of ME3 seemed to love it, so put it in a separate game and beef it up.
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#36 |
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Join Date: May 2013
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Tbh id like to see mass effect 4 with many more in-depth locations to explore and enjoy. In 3 it felt like you could only explore a tiny portion of the planet you were on.
I'm sure the citadel could be expanded in size and detail. |
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#37 |
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The Citadel seemed to get smaller in each game.
The lack of hub worlds in ME3 was also on the disappointing side, especially when you had Omega and Illium in ME2. I'd like to see this re-dressed in the next game. |
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#38 |
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Join Date: Jul 2006
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Quote:
I thought the multiplayer on ME3 was an unnecessary distraction - you were effectively forced to play it in order to get your war readiness up high enough to enable the "good" endings. I was glad when they rebalanced the game to make multiplayer unnecessary.
Also it was great to play with mates and offered a real challenge on platinum difficulty to those who found single player far to easy. I think it's almost expected now that FPS games have a multiplayer component as it makes the game last longer after you have the platinum. |
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#39 |
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Join Date: May 2013
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Quote:
The Citadel seemed to get smaller in each game.
The lack of hub worlds in ME3 was also on the disappointing side, especially when you had Omega and Illium in ME2. I'd like to see this re-dressed in the next game. On a next gen console, really no excuse not to be bigger and more in depth. Would be a nice touch if side jobs could be added aswell. Aka law enforcer on the citadel, with ranks and added cutscenes with progress. Not relevant to the main story ofc. |
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#40 |
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Join Date: Oct 2011
Posts: 3,774
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Sums up how I felt. Specially when you see a whole new part of the citadel in the expansion pack. Only felt like a small portion of the galaxy you could actually explore.
On a next gen console, really no excuse not to be bigger and more in depth. Would be a nice touch if side jobs could be added aswell. Aka law enforcer on the citadel, with ranks and added cutscenes with progress. Not relevant to the main story ofc. Saying that though anything would be better than bad shepard and his slaps to the face |
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#41 |
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Join Date: Oct 2006
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Side missions need to be more than just simple "go fetch" missions as well. They should be more varied, similar to GTA's or RDR's random encounters and diverse side missions.
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#42 |
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Join Date: Mar 2012
Posts: 2,167
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All the endings I saw were good in my opinion, I never thought the choices I made would effect the ending though and not really a big problem.didn't bother me.
Fine if people didn't like it, but when I say some people went over the top crazy is when they sent death threats, signed a petition got overly mad about it is kind of pathetic and dumb. But for me, the best are the Left 4 Dead 2 boycotters. Death threats, mass exodus, DDOS attacks on all valve servers and even talk of people leaving steam all together. Day of release? all those who signed the boycott petitions were checked and nearly all of them, you guessed it :P, playing Left 4 Dead 2. |
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#43 |
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Join Date: Jun 2007
Location: Cambridge
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Quote:
I thought the multiplayer on ME3 was an unnecessary distraction - you were effectively forced to play it in order to get your war readiness up high enough to enable the "good" endings. I was glad when they rebalanced the game to make multiplayer unnecessary.
I used the mobile app (can't remember what it was) to up my galactic readiness, instead of playing the MP. |
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#44 |
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Join Date: Jul 2006
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Yup. That was another BioWare lie - telling us that MP / mobile apps were not necessary to get every ending... only for it to turn out that it *was* necessary.
I used the mobile app (can't remember what it was) to up my galactic readiness, instead of playing the MP. I used to solo the gold games to save up cash in MP when my mates weren't on. |
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#45 |
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Join Date: Jun 2007
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... but you still needed to play the MP, even if it was solo and not actually "multi", rather than getting every ending *solely* via the actual story mode SP, like BW incorrectly claimed.
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#46 |
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Join Date: Oct 2006
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BW telling porkies? C'mon.....
http://s9.postimg.org/mhn71nknj/abc.png But it's ok.... http://cdn3.whatculture.com/wp-conte...e3-endings.jpg Still, at least the Bratalyst's logic was sound..... http://cdn3.whatculture.com/wp-conte.../12/yodawg.jpg |
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#47 |
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Join Date: Feb 2005
Location: England
Posts: 5,525
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Missing this game so much decided to finish off my female Shepard play though on ME3, since i ran out of time once i got my PS4.
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#48 |
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Join Date: Oct 2006
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Missing this game so much decided to finish off my female Shepard play though on ME3, since i ran out of time once i got my PS4.
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#49 |
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Join Date: Feb 2005
Location: England
Posts: 5,525
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Quote:
You playing the DLC as well?
Just did the Omega DLC on my 2nd. |
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#50 |
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Join Date: Sep 2011
Posts: 798
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Hopefully we'll get to choose between the different council races for our character. I do agree that it should be set hundreds of years later, at the very least.
The enemy could be an ancient civilisation that managed to avoid complete extinction. If you read the information for all the planets, then you'll see that some gas giants tell of anomalies deep inside the atmosphere, that then vanish when investigated more closely. Stasis pods perhaps? Maybe the galaxy has fallen into civil war, and they're pulling the strings from the shadows. Who knows? Maybe it will be the darkspawn, with archdemon class dreadnaughts... |
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