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No Man's Sky |
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#351 |
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Forum Member
Join Date: Sep 2006
Location: Lost
Posts: 43,317
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Quote:
What is not commonly known by a lot of people who complain about the similar planets, is that the star system class has a lot to do with it and at the start you can only travel to yellow stars, class G. If you try to travel to a red star (class K or M), it says you need to get a warp drive upgrade Sigma. And so on for the even better classes..
I have still not upgraded my drive yet, so not been to anything other than class G... Yellow Stars/Class G or F These are the default star systems you can travel to from the start of the game. Mostly basic resources can be be found on the planets present within them, and a lot of the planets are barren. Red Stars/Class K or M You need a warp reactor sigma upgrade to travel to these stars. Planets will have slightly rarer resources on them, and more planets will be habited with fauna and flora. Green Stars/Class E You need warp reactor tau upgrade to have the ability to travel to these systems. They contain even rarer resources and even more planets will be tropical/lush. Blue Stars/Class B or O You need a warp reactor theta upgrade to travel to these systems. Planets will have a chance of having even the rarest resources on them, and a higher chance of being lush with plentiful plant and animal life. |
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#352 |
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Forum Member
Join Date: Jul 2011
Location: Argyll
Posts: 813
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Probably because at the start you can choose to follow the path or go you're own way.
Would you recommend following the path or going you are own way? |
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#353 |
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Forum Member
Join Date: Dec 2013
Posts: 3,403
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A game the size of everything that has ever existed should take longer than a ps plus game to complete, granted there is nothing to do on this journey bar shooting stationary rocks then going somewhere else and doing it again.
Would you recommend following the path or going you are own way? You could probably complete any game quickly if you speed run through it, this is a game more about exploration. Finding the centre of the universe is just part of something to do in the game, this doesn't really have a story so in my view this game can't really be completed as you can carry on exploring. |
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#354 |
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Inactive Member
Join Date: Nov 2008
Location: London, UK
Posts: 11,516
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Can I also recommend you check out:
https://www.youtube.com/watch?v=A8P2CZg3sJQ EDIT: Spoiler warning - it shows you then end so dont watch after 15 mins if you still want to be in the dark. And then: https://www.youtube.com/watch?v=RvAwB7ogkik |
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#355 |
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Forum Member
Join Date: Jul 2011
Location: Argyll
Posts: 813
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Is anyone suffering from buyers remorse yet? I know Rebel Galaxy is a different style game but i am enjoying it.
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#356 |
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Forum Member
Join Date: Feb 2015
Posts: 934
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The ending..... Lol
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#357 |
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Forum Member
Join Date: Nov 2012
Posts: 137
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Is anyone suffering from buyers remorse yet? I know Rebel Galaxy is a different style game but i am enjoying it.
First few days of No Man's Sky were great! By the end of the week I was seeing the same things, doing the same boring things and had maxed most of my stuff out and had only been to around ten or so systems! What was the point in checking out the huts only to be told I had already discovered stuff? Why land near a pod when I had maxed out inventory slots? No point mining for stuff to make money, just find a planet with items like the vortex cube littered about and sell them to a trader to get almost a billion in a day and you don't need any money. Then just buy what you need when you need it! Shooting sentinels gets old very fast, beside the fact the firing and targeting is completely devoid of any functionality. Same goes for the space controls. Thus, buyers remorse set in.... Luckily CEX were still giving £40 credit so I got all my money back so to speak. Thought I would try Rebel Galaxy and have spent more hours on that than in No Mans Sky! Plus it has the added bonus of music that reminds me of the fabulous TV show Firefly. Hoping that over the coming months Hello Games fix all the issues but alas, I feel there are so many issues its not a feasible task. After all, they delayed this game by two months, to get it to this current state! Archiex |
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#358 |
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Forum Member
Join Date: Nov 2005
Posts: 5,646
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Quote:
Is anyone suffering from buyers remorse yet? I know Rebel Galaxy is a different style game but i am enjoying it.
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#359 |
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Forum Member
Join Date: May 2008
Location: Sheffield
Posts: 2,219
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I've already sold it, after getting the platinum trophy. There's no point going on any more, once you realise that you're just doing and seeing exactly the same thing over and over again and it turns out that there's not even any point in following the "objective" to get to the centre of the universe. Maybe one day they'll add an actual game to their tech demo, but I doubt it.
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#360 |
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Forum Member
Join Date: May 2005
Posts: 7,401
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I've already sold it, after getting the platinum trophy. There's no point going on any more, once you realise that you're just doing and seeing exactly the same thing over and over again and it turns out that there's not even any point in following the "objective" to get to the centre of the universe. Maybe one day they'll add an actual game to their tech demo, but I doubt it.
You put enough hours into this game to get a PLATINUM TROPHY. The vast, vast majority of gamers will never get a platinum trophy in anything, and yet you deemed this "tech demo" worthy of a huge time investment in order to get it. Of course you have traded it in. A platinum trophy is the pinnacle of game completion, so why keep going? I saw someone else post the other day "I've put 100 hours into this now and I'm bored". YOU SPENT 100 HOURS WITHIN A SINGLE WEEK PLAYING A VIDEOGAME. OF COURSE YOU'RE F**KING BORED! |
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#361 |
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Forum Member
Join Date: Apr 2004
Location: Yardley, Birmingham
Posts: 5,980
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Jim Sterling has put up an interesting video thats well worth watching looking into if Hello Games lied/misled regarding what was in the game & what the game could actually do:
https://www.youtube.com/watch?v=w2qKAX_QaoI If you don't feel like watching it, He concludes that they did. |
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#362 |
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Forum Member
Join Date: May 2008
Location: Sheffield
Posts: 2,219
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Posts like this amuse me.
You put enough hours into this game to get a PLATINUM TROPHY. The vast, vast majority of gamers will never get a platinum trophy in anything, and yet you deemed this "tech demo" worthy of a huge time investment in order to get it. Of course you have traded it in. A platinum trophy is the pinnacle of game completion, so why keep going? I saw someone else post the other day "I've put 100 hours into this now and I'm bored". YOU SPENT 100 HOURS WITHIN A SINGLE WEEK PLAYING A VIDEOGAME. OF COURSE YOU'RE F**KING BORED! However I've also got platinums in games such as Driveclub, Rocket League, Fallout 4 and a few others but I haven't got rid of those just because I've reached the "pinnacle", I still play them because they're fun and they've actually got a game behind the pretty graphics. NMS literally has nothing to offer except repetition and even the "objective" of reaching the centre is completely pointless. I got the platinum having made 60+ hyperspace jumps which is a requirement for one of the gold trophies and I'd still only actually progressed about 5% of the way from the start point towards the centre. If I'd repeated the boring process about another few hundred times to actually get to the centre and found that "ending" I'd have been absolutely fuming! |
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#363 |
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Forum Member
Join Date: Sep 2015
Location: Kingston Upon Thames
Posts: 1,863
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Quote:
Posts like this amuse me.
You put enough hours into this game to get a PLATINUM TROPHY. The vast, vast majority of gamers will never get a platinum trophy in anything, and yet you deemed this "tech demo" worthy of a huge time investment in order to get it. Of course you have traded it in. A platinum trophy is the pinnacle of game completion, so why keep going? I saw someone else post the other day "I've put 100 hours into this now and I'm bored". YOU SPENT 100 HOURS WITHIN A SINGLE WEEK PLAYING A VIDEOGAME. OF COURSE YOU'RE F**KING BORED! |
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#364 |
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Forum Member
Join Date: Sep 2015
Location: Kingston Upon Thames
Posts: 1,863
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Hey can you guys imagine if the servers were quietly erasing all the names we'd given things? Wouldn't that be pretty funny? If one of the only unique elements of gameplay and the only multiplayer aspect to the game basically just stopped existing as time goes by?
Because that's exactly what's happening. Reddit user "Dark_Nexis" thought it'd be interesting to retrace his steps from the centre of the universe all the way back to his starting planet, only to discover that as he progressed through the game, his earliest discoveries were being erased and now he's essentially untraceable in his own starting galaxy. Essentially, there must be some sort of limit to what you can name, and once you go over that limit, the game will start erasing your earliest discoveries to help accommodate the new discoveries. Making the whole purpose of naming things totally redundant and inconsequential anyway. Source: https://www.reddit.com/r/NoMansSkyTh...net_and_every/ So...yeah. Would have been nice if players didn't just discover that bit of unpleasant news by themselves, but that seems to be the way Hello Games rolls. Jim Sterling's video perfectly sums it all up, Hello Games and Sean Murray lied, and the comparisons being drawn to Gearbox/Randy Pitchford and Peter Molyneux are totally justified now. |
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#365 |
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Forum Member
Join Date: Dec 2013
Posts: 3,403
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I'm not even sure how anyone can can trace their way back to their starting planet, I wouldn't have a clue what direction to go.
But when I first played it and loaded up a saved file, the system and planet name I called them reverted back to their default names. |
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#366 |
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Forum Member
Join Date: Nov 2005
Posts: 5,646
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Quote:
I'm not even sure how anyone can can trace their way back to their starting planet, I wouldn't have a clue what direction to go.
But when I first played it and loaded up a saved file, the system and planet name I called them reverted back to their default names. |
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#367 |
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Forum Member
Join Date: May 2005
Posts: 7,401
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Quote:
Hey can you guys imagine if the servers were quietly erasing all the names we'd given things? Wouldn't that be pretty funny? If one of the only unique elements of gameplay and the only multiplayer aspect to the game basically just stopped existing as time goes by?
Because that's exactly what's happening. Reddit user "Dark_Nexis" thought it'd be interesting to retrace his steps from the centre of the universe all the way back to his starting planet, only to discover that as he progressed through the game, his earliest discoveries were being erased and now he's essentially untraceable in his own starting galaxy. Essentially, there must be some sort of limit to what you can name, and once you go over that limit, the game will start erasing your earliest discoveries to help accommodate the new discoveries. Making the whole purpose of naming things totally redundant and inconsequential anyway. Source: https://www.reddit.com/r/NoMansSkyTh...net_and_every/ So...yeah. Would have been nice if players didn't just discover that bit of unpleasant news by themselves, but that seems to be the way Hello Games rolls. Jim Sterling's video perfectly sums it all up, Hello Games and Sean Murray lied, and the comparisons being drawn to Gearbox/Randy Pitchford and Peter Molyneux are totally justified now. I'm sure we won't have to wait long though for the next NMS conspiracy theory and subsequent debunking. |
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#368 |
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Forum Member
Join Date: Sep 2015
Location: Kingston Upon Thames
Posts: 1,863
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Quote:
And as expected this was yet another huge non-issue. The original Reddit post has been updated stating that the issue was fixed after redownloading the game. The most likely explanation is server-lag.
I'm sure we won't have to wait long though for the next NMS conspiracy theory and subsequent debunking. But I still stick by what I said, Jim Sterling's video perfectly sums it up: Relative to what was promised by the devs as little as 4 months ago, No Man's Sky is one of the most disappointing games this generation *easily*. I mean there was so much potential and with all the things they were saying you could do it sounded like one of those games people would play for years to come, but nope, 90% of the playerbase on PC dropped out after the first week. Shame, it could have been great if they'd been given more time to actually implement the things they said they would. |
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#369 |
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Inactive Member
Join Date: Nov 2008
Location: London, UK
Posts: 11,516
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Quote:
Ah you got me, I'm a crazy conspiracy theorist out to ruin this game for everyone, it's not like I just posted a reddit thread that (pre-edits) seemed like a huge gameplay oversight or anything.
But I still stick by what I said, Jim Sterling's video perfectly sums it up: Relative to what was promised by the devs as little as 4 months ago, No Man's Sky is one of the most disappointing games this generation *easily*. I mean there was so much potential and with all the things they were saying you could do it sounded like one of those games people would play for years to come, but nope, 90% of the playerbase on PC dropped out after the first week. Shame, it could have been great if they'd been given more time to actually implement the things they said they would. For to ambitious for such a small team. |
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#370 |
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Forum Member
Join Date: Nov 2005
Posts: 5,646
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Quote:
For to ambitious for such a small team.
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#371 |
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Forum Member
Join Date: Nov 2005
Posts: 5,646
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Does anyone get Official PlayStation magazine on subscription?
If so, could you perhaps tell me what score they gave the game please? |
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#372 |
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Forum Member
Join Date: May 2005
Posts: 7,401
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Quote:
Ah you got me, I'm a crazy conspiracy theorist out to ruin this game for everyone, it's not like I just posted a reddit thread that (pre-edits) seemed like a huge gameplay oversight or anything.
But I still stick by what I said, Jim Sterling's video perfectly sums it up: Relative to what was promised by the devs as little as 4 months ago, No Man's Sky is one of the most disappointing games this generation *easily*. I mean there was so much potential and with all the things they were saying you could do it sounded like one of those games people would play for years to come, but nope, 90% of the playerbase on PC dropped out after the first week. Shame, it could have been great if they'd been given more time to actually implement the things they said they would. Now, do Hello Games need to take some responsibility for that? Sure. Do Sony? Absolutely - they hyped this to the high heavens far more than Sean Murray ever did. But I stop short of this idea that the game was in some way missold or misrepresented. It is clear that elements have been removed - this happens in every game. The vast majority of features removed from NMS are so small and insignificant that to argue they have in some way changed the fundamental core gameplay is ridiculous. It's clear as well that many of the features have not actually been removed but rather pared back - I'd point towards the Factions system and Ship Complexity as the obvious two that we will see expanded upon in future updates. It's been confirmed that the solar and planetary physics system was removed after extensive playtesting found it negatively affected the gameplay. And, as a point I've made before, some of the criticisms from that original blog post have since been debunked. The Universe is huge and discovering everything will take time - I've seen some great screenshots recently of rivers and T-Rex sized animals. Launch Trailer - https://www.youtube.com/watch?v=aozqa_7PLhE There is nothing in that launch trailer that you can't do in the game, that you can't find in the game or see in the game. That is No Man's Sky and, while I understand that what it is may not be for everyone, I really don't buy into the idea at all that people were missold it. |
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#373 |
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Forum Member
Join Date: Jan 2011
Posts: 1,492
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Doubt it will pacify the raft of NMS dissenters, but the latest patch (1.7) is now available. Personally, after 20 technically trouble free hours, I'm liking this mucho. I'll post more considered thoughts when I get a minute.
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#374 |
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Forum Member
Join Date: Feb 2015
Posts: 934
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I suspect we will never agree on this, but my view remains the same - that a lot of people bought this game without having a clue what they were actually buying.
Now, do Hello Games need to take some responsibility for that? Sure. Do Sony? Absolutely - they hyped this to the high heavens far more than Sean Murray ever did. But I stop short of this idea that the game was in some way missold or misrepresented. It is clear that elements have been removed - this happens in every game. The vast majority of features removed from NMS are so small and insignificant that to argue they have in some way changed the fundamental core gameplay is ridiculous. It's clear as well that many of the features have not actually been removed but rather pared back - I'd point towards the Factions system and Ship Complexity as the obvious two that we will see expanded upon in future updates. It's been confirmed that the solar and planetary physics system was removed after extensive playtesting found it negatively affected the gameplay. And, as a point I've made before, some of the criticisms from that original blog post have since been debunked. The Universe is huge and discovering everything will take time - I've seen some great screenshots recently of rivers and T-Rex sized animals. Launch Trailer - https://www.youtube.com/watch?v=aozqa_7PLhE There is nothing in that launch trailer that you can't do in the game, that you can't find in the game or see in the game. That is No Man's Sky and, while I understand that what it is may not be for everyone, I really don't buy into the idea at all that people were missold it. |
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#375 |
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Forum Member
Join Date: Dec 2013
Posts: 3,403
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But what is the point when there is no actual purpose and no ending? I feel that people are trying to defend the fact they have spent 50 quid on a 'game' that should have been 15 quid. FFS, there's more game-play in Rogue Legacy and Steamworld Dig and they were added to PS+ ages ago!
I never feel the need to defend a game because I paid £43 (not £50 as people keep saying) It shouldn't have been £15, but we all have an idea on how much we're willing to spend on a game depending on how much you're looking forward to it. I knew what I was buying when I bought this game, it's a good chill out game and something different to the many sequels out there. But I can understand a game like this isn't for everyone as it's proving. |
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