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Fallout 4 |
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#1176 |
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Inactive Member
Join Date: Apr 2012
Posts: 5,292
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Quote:
I started the Automatron DLC today but have now reached a bit where I can't go any further. I've to build a body for Jezabel but every time I try, I get a message saying, "you lack the requirements to build an automatron" and lists this I need like aluminium, runner, ceramic etc.
I went to the Diamond City market & bought more than enough of what was needed but when I try again, I keep getting the same message telling me I need the same things & I can't progress any further |
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#1177 |
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Forum Member
Join Date: Nov 2005
Posts: 5,651
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Just make sure in your component view you have enough rubber, ceramic, circuitry, aluminium and adhesive actually 'on you' so to speak as opposed to what might be stored at a settlement.
I had this issue too. |
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#1178 |
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Forum Member
Join Date: Nov 2007
Posts: 727
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I also had the same problem about lacking the required materials.
When it shows you what you require ie ceramic (6) or something like that. It doesn't show what you actually have, that picture is just a guide and not your actual material quantity. It could be just one type of material which you might be lacking. Just get as much as possible and it will work. It is definitely not a glitch (although I thought that too) |
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#1179 |
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Forum Member
Join Date: Nov 2011
Posts: 4,133
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I am about 12 hours in to the main game and am enjoying it so far, not being able to pick everything up is hard.
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#1180 |
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Forum Member
Join Date: Jul 2011
Location: Manchester
Posts: 3,210
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It seems my settlers are a bunch of racists and don't like robots.
I built a few bots in Sanctuary to help with farming and guard duties and my happiness plummeted from 87% to 62%. I completed the DLC on the Xbox. Not looking forward to doing it on PS4. I don't have any of the good weapons I do on the X1. My explosive assault rifle was essential in the Mechanist's Lair. |
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#1181 |
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Forum Member
Join Date: Feb 2007
Posts: 5,515
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Quote:
It seems my settlers are a bunch of racists and don't like robots.
I built a few bots in Sanctuary to help with farming and guard duties and my happiness plummeted from 87% to 62%. I completed the DLC on the Xbox. Not looking forward to doing it on PS4. I don't have any of the good weapons I do on the X1. My explosive assault rifle was essential in the Mechanist's Lair. |
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#1182 |
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Forum Member
Join Date: May 2009
Posts: 1,421
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I only been playing the game for months and only just found out I can move beds and sleeping bags that were already on the settlement. The beds in the Slog showers are finally gone. Yay!
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#1183 |
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Forum Member
Join Date: Jul 2011
Location: Manchester
Posts: 3,210
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Quote:
The Mechanist's lair was a pretty big battle but it was made a little easier for me that I could hack the robots when I had a chance and to either blow them up or get a little extra help.
Ada was useless even when given an explosive minigun and automatic laser and full armour. Quote:
I only been playing the game for months and only just found out I can move beds and sleeping bags that were already on the settlement. The beds in the Slog showers are finally gone. Yay!
Orange/yellow can be scrapped with impunity. (container contents will transfer to Workbench) |
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#1184 |
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Forum Member
Join Date: May 2009
Posts: 1,421
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Quote:
Anything haloed white can be moved.
Orange/yellow can be scrapped with impunity. (container contents will transfer to Workbench) |
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#1185 |
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Forum Member
Join Date: Feb 2007
Posts: 5,515
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Quote:
I did try hastily cobbling together a couple of bots at the robot station between waves but they were quickly despatched.
Ada was useless even when given an explosive minigun and automatic laser and full armour. |
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#1186 |
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Forum Member
Join Date: May 2009
Posts: 1,421
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I've finished all the endings now. One thing I don't understand is
Spoiler
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#1187 |
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Forum Member
Join Date: Sep 2010
Location: Milton Keynes
Posts: 1,186
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I can't be bothered to do all the endings. I'm just picking one. Probably Institute. I've put it off for long enough, I'm just going to blaze through those story missions.
Although I did notice, whilst watching the launch trailer for the first time yesterday, a pretty massive spoiler:
Spoiler
Which is exactly why I don't watch trailers! They often show critical moments like that. |
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#1188 |
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Forum Member
Join Date: Jul 2011
Location: Manchester
Posts: 3,210
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Quote:
I've finished all the endings now. One thing I don't understand is
Spoiler
Quote:
I can't be bothered to do all the endings. I'm just picking one. Probably Institute. I've put it off for long enough, I'm just going to blaze through those story missions.
Although I did notice, whilst watching the launch trailer for the first time yesterday, a pretty massive spoiler:
Spoiler
Which is exactly why I don't watch trailers! They often show critical moments like that. I'm on the fence as to whether or not to make a save at the point of no return and then reload for each faction. Or play it through another 2 times. |
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#1189 |
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Forum Member
Join Date: Sep 2010
Location: Milton Keynes
Posts: 1,186
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Quote:
You wouldn't have to play through the whole thing again though.
I'm on the fence as to whether or not to make a save at the point of no return and then reload for each faction. Or play it through another 2 times. |
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#1190 |
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Forum Member
Join Date: Nov 2005
Posts: 5,651
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Quote:
Your logic has no place here.
You wouldn't have to play through the whole thing again though. I'm on the fence as to whether or not to make a save at the point of no return and then reload for each faction. Or play it through another 2 times. |
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#1191 |
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Forum Member
Join Date: May 2008
Location: Sheffield
Posts: 2,219
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I've platinumed the game, doing both endings. Just make a manual save (not quicksave) at the start of the mission "Mass Fusion", choose which side to go with and then do it the other way from that point afterwards for the other trophies/ending.
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#1192 |
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Forum Member
Join Date: Sep 2010
Location: Milton Keynes
Posts: 1,186
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Is it just me or are the vertibird rides a bit pointless, beyond looking at scenery? You're too high up to see enemies, all you do is get the odd pot shot fired at you from some unseen raiders then you're off again.
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#1193 |
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Forum Member
Join Date: Jan 2007
Location: Swashbuckling on Melee Island.
Posts: 21,624
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Quote:
Is it just me or are the vertibird rides a bit pointless, beyond looking at scenery? You're too high up to see enemies, all you do is get the odd pot shot fired at you from some unseen raiders then you're off again.
Someone said If you fly around in it and fly over areas you may discover previously undiscovered places but I can't be bothered to do that. I have played through the game twice now. To finish off I am comparing my map with one I found on the net and going to anywhere I haven't discovered. I may have discovered some of these places on my first go round, but not this one but there are some places I know I hadn't discovered in either so making sure I get to everything. |
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#1194 |
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Forum Member
Join Date: May 2009
Posts: 1,421
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I never bothered with the vertibird after calling one for a ride and it blowing up as I got in. I imagine they'll be useful though for the folks playing the new survival mode.
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#1195 |
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Inactive Member
Join Date: Apr 2012
Posts: 5,292
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After completing the automatron dlc I have to say I feel a little ripped off. Yes I get to upgrade and build robots but I felt the main quest was way too short. In fact of it was not for the workshop glitch I think I would have finished it in less than 90 minutes.
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#1196 |
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Forum Member
Join Date: Jul 2011
Location: Manchester
Posts: 3,210
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Quote:
After completing the automatron dlc I have to say I feel a little ripped off. Yes I get to upgrade and build robots but I felt the main quest was way too short. In fact of it was not for the workshop glitch I think I would have finished it in less than 90 minutes.
It was never meant to be a full quest line. It was always about adding new features with a small side story. If you paid £25 for the season pass you shouldn't be feeling ripped off. There's plenty more to come for the price you paid. If you've seen the DS Fallout quiz, apparently the correct answer to question 16 is T-60 even though it's quite clearly X-01. |
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#1197 |
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Forum Member
Join Date: Feb 2007
Posts: 5,515
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The Wasteland Workshop DLC is out on the 12th see the link below for a few more details on it.
https://bethesda.net/#en/events/game...2016/04/05/100 |
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#1198 |
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Forum Member
Join Date: May 2011
Location: SHADO Control
Posts: 813
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Downloading Version 1.05 now, no patch notes so apparently it's just DLC support for WW.
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#1199 |
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Forum Member
Join Date: Nov 2011
Posts: 4,133
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Just finished Kellog off in Fort Hagen and coming out to the BOS flying overheard was a wondrous sight.
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#1200 |
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Forum Member
Join Date: May 2009
Posts: 1,421
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This game hates me. My settlers are at 99% with the arrow pointing up but it would move even after me sending hours there putting cat pictures everywhere.
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