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Fallout 4 |
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#1226 |
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Forum Member
Join Date: Jul 2011
Location: Manchester
Posts: 3,210
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Ah! Found her hanging around at Sanctuary. Dunno why she was there....
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They should put makers on the map for each of your companions that you can toggle on and off. Maybe someone will make a mod.
So, Far Harbour in two weeks. A Thursday release? Bit of an odd day. Survival mode on consoles this Friday. I'd expect Xbox mods either 27th or 31st. |
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#1227 |
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Forum Member
Join Date: Apr 2008
Location: on the internet
Posts: 818
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I'm trying to find some canned dog meat to build some of the cages but can't seem to find any.
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#1228 |
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Forum Member
Join Date: Jan 2007
Location: Swashbuckling on Melee Island.
Posts: 21,624
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Ah! Found her hanging around at Sanctuary. Dunno why she was there....
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#1229 |
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Forum Member
Join Date: Aug 2011
Posts: 4,345
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I've yet to try out the second DLC so will need to try that before the biggie in a fortnight's time. How easy is Tito get the trophies? I'm not a trophy whore but I just have an OCD of the percentage not showing 100% when I've already got the platinum 😳
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#1230 |
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Forum Member
Join Date: May 2011
Location: SHADO Control
Posts: 813
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Fallout Wiki has these three location where you can find Canned Dog Food: Quote:
1. Five cans can be found inside the house at Finch Farm, on the bookshelf next to the door.
2. Seven cans on the Highway SE of Jamaica Plain which also hosts armored dog named Alissa. 3. Three cans in Proctor Quinlan's quarters on The Prydwen on a bookshelf. |
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#1231 |
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Forum Member
Join Date: Feb 2007
Posts: 5,515
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The latest update is now available on the Xbox.
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#1232 |
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Forum Member
Join Date: May 2011
Location: SHADO Control
Posts: 813
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...and PS4. I'm guessing its tech support for Far Harbor.
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#1233 |
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Forum Member
Join Date: Nov 2007
Location: Vault 101, Cheshire
Posts: 10,183
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If you'd had her as your companion you would have had to decide where she was going when you took Nick on instead. You sure you didn't send her to Sancurty?
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#1234 |
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Forum Member
Join Date: Apr 2006
Location: In a game-world somewhere
Posts: 547
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Best Good Ending
I'm trying to do the 'Best Good Ending' where you end up with three factions still alive and friendly to everyone (apart from ghouls, super mutants etc) and peace will reign over the Commonwealth. Just have a few more Railroad missions to get through, then I get to see if I've managed it properly
....after nearly 400 hours!!Of course, then I want to go back to a specific save point and blast through some of the other endings before Far Harbour arrives.I'm also spending an enormous amount of time building settlements and robots as I find it immensely absorbing.......almost therapeutic
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#1235 |
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Forum Member
Join Date: May 2009
Posts: 1,421
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I'm also spending an enormous amount of time building settlements and robots as I find it immensely absorbing.......almost therapeutic
![]() I'm trying to hold off until Far Harbour now because of because of rumoured extra building materials.
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#1236 |
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Forum Member
Join Date: Jul 2011
Location: Manchester
Posts: 3,210
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The latest update is now available on the Xbox.
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...and PS4. I'm guessing its tech support for Far Harbor.
Quote:
I'm trying to do the 'Best Good Ending' where you end up with three factions still alive and friendly to everyone (apart from ghouls, super mutants etc) and peace will reign over the Commonwealth. Just have a few more Railroad missions to get through, then I get to see if I've managed it properly
....after nearly 400 hours!!Of course, then I want to go back to a specific save point and blast through some of the other endings before Far Harbour arrives.I'm also spending an enormous amount of time building settlements and robots as I find it immensely absorbing.......almost therapeutic ![]() Quote:
Same here and if I'm not building I'm looking at YouTube to gets ideas
I'm trying to hold off until Far Harbour now because of because of rumoured extra building materials.I'm using fully upgraded sentry bots with gatling laser, minigun, cluster launchers and an assaultron laser/robobrain head as provisioners now. Spotted one passing Medford Memorial. Watched as it tore through 3 muties, 2 hounds and 2 synths in about 10 seconds. Much better than using humans or ghouls. |
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#1237 |
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Forum Member
Join Date: May 2009
Posts: 1,421
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Yeah wood is tiresome to get. I wish it was for sale in bigger batches like steel and concrete are.
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#1238 |
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Forum Member
Join Date: May 2011
Location: SHADO Control
Posts: 813
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The page for Far Harbour in the PS Store says 19/05/2016, so it should download in just under a week.
The Update History for the game (on the PS4 anyway) says v. 1.06 consists mostly of fixes & the Survival difficulty update. |
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#1239 |
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Forum Member
Join Date: May 2011
Location: SHADO Control
Posts: 813
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Talking of which, today I started my fourth (& probably final) playthrough. The character is called Stella, stealth-based and pro-Institute. The big change however, is that I'm doing it on Survival difficulty. See how long I can last without chickening out and dropping it down to Very Hard or Hard. Yes, sometimes I can be a masochist!
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#1240 |
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Forum Member
Join Date: Jul 2011
Location: Manchester
Posts: 3,210
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Quote:
Talking of which, today I started my fourth (& probably final) playthrough. The character is called Stella, stealth-based and pro-Institute. The big change however, is that I'm doing it on Survival difficulty. See how long I can last without chickening out and dropping it down to Very Hard or Hard. Yes, sometimes I can be a masochist!
Mad Mel Full auto rifle, pistol & bladed melee weapon My favourite apparel set (Road Leathers/BOS Officer Uniform. Shadowed plate carrier (usually Black Ops combat armour) and shadowed leather arms & legs. Grey (hopefully someone will mod in a black one) knit cap/military cap, shades & skull bandana) -Yes, I love the tactical look. Just seen that there's a beta for Xbox mods |
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#1241 |
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Forum Member
Join Date: Feb 2007
Posts: 5,515
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Just watched the Far Harbor video on the site below and I like the look and sound of it.
https://bethesda.net/?hootPostID=22b...2016/05/18/127 And below a link to the youtube version of the same video. https://youtu.be/bdaJTxM3Azs |
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#1242 |
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Forum Member
Join Date: May 2011
Location: SHADO Control
Posts: 813
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Downloading all just under 6.5GB of Far Harbor now. Should take about 80 minutes at this time of day.
This Survival lark really forces you to consider just about everything you do in the game. From replacing all those mods & junk that your Sole Survivor carried around before being replaced by food & water you either sold off or ignored previously to always thinking about how long it's been since you slept/saved & where you're going to able to sleep/save next and hopefully it'll be before you encounter the next thing/person who wants to kill you. Also, I got 12 levels in & almost to Diamond City before I realised that I had yet to meet a Legendary person/creature/robot. I even wondered if Bethesda had taken them out of the difficulty, but no, I turned a corner to find one of the Super Mutie camps near to DC and there was a LSM with a skull next to its description. Knowing how lethal enemies can be at this level of difficulty, I didn't stick around to find out what type it was! |
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#1243 |
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Forum Member
Join Date: Jul 2011
Location: Manchester
Posts: 3,210
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Quote:
Just watched the Far Harbor video on the site below and I like the look and sound of it.
https://bethesda.net/?hootPostID=22b...2016/05/18/127 And below a link to the youtube version of the same video. https://youtu.be/bdaJTxM3Azs Quote:
Downloading all just under 6.5GB of Far Harbor now. Should take about 80 minutes at this time of day.
This Survival lark really forces you to consider just about everything you do in the game. From replacing all those mods & junk that your Sole Survivor carried around before being replaced by food & water you either sold off or ignored previously to always thinking about how long it's been since you slept/saved & where you're going to able to sleep/save next and hopefully it'll be before you encounter the next thing/person who wants to kill you. Also, I got 12 levels in & almost to Diamond City before I realised that I had yet to meet a Legendary person/creature/robot. I even wondered if Bethesda had taken them out of the difficulty, but no, I turned a corner to find one of the Super Mutie camps near to DC and there was a LSM with a skull next to its description. Knowing how lethal enemies can be at this level of difficulty, I didn't stick around to find out what type it was! I typically only carry around essentials and everything else gets dumped into the workshop/container. Using only one main and one back-up (plus melee weapon for ammo saving against low level enemies) helps keep weight down. Not usually a fan of energy weapons. But the other day I found a legendary plasma rifle. +10 Poison damage and I added a beta wave mod for burning damage. It cuts through everything so fast. Theses new plasma weapons have a faster projectile than F3 or NV. I really like my new rifle and I think I'll finally do an energy weapon character. |
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#1244 |
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Forum Member
Join Date: May 2009
Posts: 1,421
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Far Harbour will will take me ages to complete mostly because I keep walking around in circles because of the fog
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#1245 |
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Forum Member
Join Date: Sep 2014
Posts: 4,700
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Never liked this game. Spent 3 weeks trying to get past the first bit when you meet the first group of people. You must all have some amount of patience.
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#1246 |
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Forum Member
Join Date: Jul 2011
Location: Manchester
Posts: 3,210
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Quote:
Far Harbour will will take me ages to complete mostly because I keep walking around in circles because of the fog
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Never liked this game. Spent 3 weeks trying to get past the first bit when you meet the first group of people. You must all have some amount of patience.
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#1247 |
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Forum Member
Join Date: Feb 2007
Posts: 5,515
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Quote:
You mean killing the Deathclaw? Go off somewhere else and level up a little then come back. You should be ok around level 10 with power armour and a minigun.
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#1248 |
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Forum Member
Join Date: May 2009
Posts: 1,421
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I'm really enjoying Far Harbour. The place is so dark creepy like the vaults were in the other Fallouts. The funny thing is, without giving away any spoilers, the vault on the island is actually a welcome change of scenery.
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#1249 |
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Forum Member
Join Date: May 2009
Posts: 1,421
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This is one of my favourite Fallout dlcs, if not the my favourite, but there is one part that Bethesda could have done not adding. Again without spoilers but you'll know what I'm talking about when you get there.
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#1250 |
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Forum Member
Join Date: Jan 2007
Location: Swashbuckling on Melee Island.
Posts: 21,624
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Haven't played in a while but wanted to give Far Harbour a try (haven't played the wasteland workshop update yet). However, none of my saves will load. It lets me select them then just stays on the loading screen forever. Even tried starting a new game and it won't let me do that either.
Have tried various things from the net but none have worked so looks like I am going to try uninstalling and reinstalling it now. 😕 |
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....after nearly 400 hours!!
before Far Harbour arrives.
I'm trying to hold off until Far Harbour now because of because of rumoured extra building materials.