Originally Posted by Stormwave UK:
“Trust me, I've worked on multi national projects with thousands upon thousands of users, I do know what I'm talking about here. I've got 23 years experience in development. 90% of tech spend is waste. The IT world has convinced people that that's how much things cost, but it's way far from reality.
I made an iPhone game years ago, a full developed game. It took me two days to complete it. 140k for a couple of games? These guys are con merchants, and they have everyone hooked in.”
“Trust me, I've worked on multi national projects with thousands upon thousands of users, I do know what I'm talking about here. I've got 23 years experience in development. 90% of tech spend is waste. The IT world has convinced people that that's how much things cost, but it's way far from reality.
I made an iPhone game years ago, a full developed game. It took me two days to complete it. 140k for a couple of games? These guys are con merchants, and they have everyone hooked in.”
You've lost any argument as soon as you use the words "trust me", because in this case, your comments carry very little weight. I've been a project manager on 25+ million pound projects and I regularly commission work for my new company and frankly, while we don't know the scope of this project, the coding alone, along with testing, design and all the games would take a studio of developers several months. I'm not sure in what land you do your coding but developing a complex app from the ground up is NOT a simple two day process. LOL. The artwork for my last project cost £5000 - but I'm sure you'd feel that could be done for £20 (if I know where to look)

I think 100k is a reasonable figure for what she wants to achieve. Sure, it could be done cheaper, but it sounds like she wants a deeply interactive app. Depending on the scope, you could be looking at 200 or even much more. But then I wouldn't be asking you for a quote and, I presume, neither would Vana.
And then you're paying for a studio, reputation, which gives you a level of confidence which isn't there with smaller companies. You might be able to cut corners but a major project is looking for some serious assurances which you working on your own in your bedroom, couldn't offer.
Originally Posted by Stormwave UK:
“Unless the apps users go into the millions, a basic £50 a month virtual private server would suffice for a long time. You can always migrate upwards. If you use PHP as the "connector" between app and database, the CPU overheads will be tiny. You could easily handle many thousands of users on a pretty basic server. I've no idea why your expectations of the capabilities of even basic servers is so low. I can only presume you've been fed the same bullshit as her.”
“Unless the apps users go into the millions, a basic £50 a month virtual private server would suffice for a long time. You can always migrate upwards. If you use PHP as the "connector" between app and database, the CPU overheads will be tiny. You could easily handle many thousands of users on a pretty basic server. I've no idea why your expectations of the capabilities of even basic servers is so low. I can only presume you've been fed the same bullshit as her.”
Again, I've no idea why you're making assumptions about me. I'm quite aware of the need for a VPS. I only made mention of the need for a huge advertising budget.
In summary: while we don't know the scope of this project, from what Vana has said, it looks to be more than just a few pictures on the Internet. The whole matching system is a complex little beastie - there's more here than meets the eye.




Vana's Dating App isn't going to be a weekend project. It's also not a block-buster. I would budget around six months and £ 100k at most.
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