Originally Posted by
PaulB67:
“Wouldnt that be SD then 
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Wouldn't the difference between HD and SD also depend on how far away you are sat ? for example, if you are sat 16 feet away from a good 32" TV i am guessing there wouldnt be much difference, if any, between HD and SD.
Which leads me to the question:-
Is there a formula that can be worked out to calculate at what distance HD broadcasts look exactly the same SD broadcasts in relation to the size of the TV and how far away you are (assuming you have perfect vision) ?
Are there any scientists out there ?”
It's not that straight forward to calulate. It would be easy if the picture quality were identical and the only difference is in pixel sizes. As it would be if for example if a digital still photograph is printed at say 300dpi and 150dpi. The 150 dpi print will be twice as large and if viewed at twice the distance as the 300dpi it's percieved size would be the same as the closer 300dpi image and both would look pretty well identical.
A HD tv display is not like that let's take for example a full HD display of 1920 x 1080 pixels. Whatever the signal source that's how many pixels you are watching. On my 40" LCD for example the screen is 34.5" wide giving a horizontal picture resolution of 1920/34.5 or about 56 pixels per inch irrespective if the source is SD or HD. Given a SD picture source of 720 x 576 pixels then at some stage the number of pixels in the image has to be increased in a process known as scaling (basically guesswork) to increase the pixel count to 1920 x 1080. All scalers are not created equal, the better one's will allow you stand closer before the artefacts created by scaling become obvious. A full resolution 1920 x 1080 image will obviously not need to be scaled for the full HD set but will require pixels to be removed to display on a screen with a smaller pixel count. (That's why the term upscaler is not really correct they like lifts have to go down as well as up

) but it's not only scaling that introduces picture artefacts on an interlaced signal for example half the picture is only generated at once so a fast moving object will have moved slightly as the 2nd part of the picture is produced giving rise to motion artefacts. Picture artefacts are also introduced as part of the mpeg compression required to transmit the pictures without massive bandwidth requirements. With so many variables it's really only possible to give a broad guide as to viewing distances.
However the next time a BBC HD simulcast is available try the following experiment. Stand as close to the screen as you can without the picture imperfections being obvious. Switch to HD and see how much closer you can stand (of course this will give you a bigger percieved picture) without the picture imperfections being obvious.