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EA stop making games for Wii-U
http://www.bbc.co.uk/news/technology-22565945
Shocked this news hasn't been posted on the forum yet, this is a massive blow for Nintendo in the next-gen fight. Whatever your personal opinions on EA, they have some of the biggest, most profitable franchises in all of gaming.
Shocked this news hasn't been posted on the forum yet, this is a massive blow for Nintendo in the next-gen fight. Whatever your personal opinions on EA, they have some of the biggest, most profitable franchises in all of gaming.
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It's been discussed in a few Wii-U threads.
Whilst the move by EA won't affect their hardcore base fans, it means it'll be a harder sell to convince mainstream gamers to buy it, especially when the PS4 and new Xbox come out.
Which is an odd statement when you consider that the next Frostbite engine is being ported to mobile.
If they can run it on mobile devices, then I'm pretty sure it can run a lot better on Wii U. It's not that they can't port it, they just don't want to.
The mobile platform is "Frostbite Go" not "Frostbite 3". All EA have actually said is:
I doubt very much it will have that much in common with Frostbite 3.
Frostbite 3 is a very modular engine. The whole "Go" part just means that they turn off some features, and plug-in some mobile specific things like rendering, audio etc.
It uses the same editors and workflow, the same base code, and so it probably has a LOT in common with F3.
My thought is that Go would have more in common with Frostbite 2 than Frostbite 3.
He's a coder in the industry so probably has first or second-hand experience of it.
It's not available for developers to use yet, so unless he works for EA in the department making it then I doubt it.
You're right, I haven't seen any of the code. I've just been exposed to certain things, that's all. I can't be any more specific than that, sorry. So I expect you to be extremely skeptical and to assume that I'm full of crap.
Which is fine.
You'd think that, wouldn't you? It seems like a natural thing to do; to target pretty weak hardware using the old tech, but Frostbite 2 doesn't fit to well to that either.
One of the key features of FB3 is it's scalability, which is including but not limited to how, it handles having multiple CPU cores. Think of how important that is when you have a whole range of phones on the market these days, even from Apple, that have a varying number of CPU cores.
So on mobile, FB3 makes the better choice as the whole idea behind the engine is that it can scale according to the system it's run on.
Maybe they're all noobs.
So we're EA just lieing when they said the FB3 won't run on the Wii U? It just seems an odd thing to do rather than saying its a financial reason.
If it is indeed FB3 that's impressive though and I look forward to playing the games like Battlefield and Mass Effect on my iPad.
In a word; yes. Don't get me wrong, FB3 on the Wii U wouldn't stand up to FB3 on the next gen hardware from MS and Sony.
It's a business decision, nothing more. And that's ok. I just don't like the way EA have gone about this, and it'll be interesting to see how they interact with the guys from Nintendo at EA's E3 press event.
Maybe they just use different terminology. It's not unheard of. Or maybe I'm just yanking everybody's chain and couldn't tell an inverse matrix from a transpose matrix.
Not everyone can afford multiple consoles.
If in the past what 6/7 years you haven't been able to afford two £300 consoles, they you probably have far bigger problems than being able to play fifa on a WiiU
Yeah, it's called a wife & kids.
Don't you still live at home with your folks?
Well said.